Editing Weapons
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− | =Attributes= | + | =Weapon Attributes= |
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
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||Light||Reduces the weight of the item. (weight & full-swing requirement) | ||Light||Reduces the weight of the item. (weight & full-swing requirement) | ||
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− | ||Agile||Increases the attack speed of the weapon. ( | + | ||Agile||Increases the attack speed of the weapon. (-1 speed) |
|- | |- | ||
||Strong||Increases the endurance of the weapon. | ||Strong||Increases the endurance of the weapon. | ||
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|} | |} | ||
− | =Speed= | + | =Weapon Speed= |
− | + | Weapon speed / Swing speed is divided into 3 different classes (assuming you have the stength required for full-swing for your weapon).<br /> | |
− | + | 1. Short Swords<br /> | |
− | + | 2. Fencing weapons<br /> | |
− | + | 3. All other weapons<br /> | |
− | + | If you have merien talent, subtract 1 attack speed. If a weapon is agile, subtract 1 attack speed.<br /> | |
− | + | So an agile fencing weapon is max attack speed and an agile hammer paired with merien talent is also max attack speed. | |
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=Short Swords= | =Short Swords= |