Difference between revisions of "Weapons"
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Line 1: | Line 1: | ||
+ | Light | ||
+ | Agile | ||
+ | Strong | ||
+ | Critical | ||
+ | Poison | ||
+ | Sharp | ||
+ | Ancient | ||
+ | Changed how righteous works. The damage is now added as (attacker reputation - enemy reputation) / 20, with a maximum bonus of 10(Note for later) | ||
=Short Swords= | =Short Swords= | ||
=Long Swords= | =Long Swords= |
Revision as of 04:43, 16 September 2016
Light Agile Strong Critical Poison Sharp Ancient Changed how righteous works. The damage is now added as (attacker reputation - enemy reputation) / 20, with a maximum bonus of 10(Note for later)