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→Guild Upgrades
=Guild Upgrades=
=Guild Upgrades=
Upon acquiring the required donations from guild members the guild master can choose to purchase the following upgrades for the guild.
==Guild Warehouse==
Guild members with the rank of Guildsmen or above may deposit and withdraw from the guild warehouse.
'''Level 1:'''(cost)
Activates the guild warehouse and opens up 25 slots.
'''Level 2:'''(costs) 3 mill gold, 100 Maj.
Increases Guild warehouse capacity from 25 to 50 slots.
'''Level 3:'''(cost)
==Guild Summons==
Guild members may be summoned to the guild masters side at a cost of 5000 Gold per summon.
'''Level 1:'''(cost)
The guild master may summon guild members with the rank of guildsman or above to:
''Aresden'' - Eternal Field and Silent Woods
''Elvine'' - Rocky Highland and Death Valley
'''Level 2:'''(cost) 1 Mill Gold, 100 Maj, 3k Cont, 100 EKs
''Aresden'' - Aresden Dungeon
''Elvine'' - Elvine Dungeon
''All'' - Dungeon Level 2
'''Level 3:'''(cost)
==Captaincy==
This upgrade allows the Guildmaster to assign a member the rank of Captain.Captains are able to invite and dismiss players from the guild .
A captain may also set the teleport,build areas and summon monsters in ''The Crusade''.
'''Level 1:'''(cost)
1 Captain
'''Level 2:'''(cost) 500k Gold, 60 Maj, 1k Cont
2 Captains
'''Level 3:'''(cost)
==Raid Master==
Raid masters provide additional damage to themselves and all nearby ''guild members'' partied with them.
'''Level 1:'''(cost)
+ 1 damage to players ??
'''Level 2:'''(cost) 2 Mill Gold, 400 Maj, 400 EKs
+ 2 damage to players
'''Level 3:'''(cost)
==Hunt Master==
Hunt Master rank provides a drop increase to all nearby ''Guild members'' partied with them.
'''Level 1:'''(cost)
'''Level 2:'''(cost) 3 Mill Gold, 1k Maj, 6k Cont
+8% Drop Rate
+6% Damage Reduction from mobs
'''Level 3:'''(cost)