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309 bytes added ,  12:10, 11 May 2017
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='''Axe'''=
 
='''Axe'''=
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{| class="wikitable" style="text-align: center;"
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|'''Provides the following bonuses when using axes''':<br />Attacks cleave to two nearby units for '''33%''' damage<br />'''+5%''' Crush damage<br />'''+15%''' damage<br /> <br />'''Passive stats(all weapons):'''<br />'''+10%''' Physical attacks ignore Physical absorption.<br />'''+6%'''Physical damage||
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|-
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|}
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='''Hammer'''=
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
 
|-
 
|-
 
|rowspan="10"|https://s31.postimg.org/h9mchtbcb/image003.jpg
 
|rowspan="10"|https://s31.postimg.org/h9mchtbcb/image003.jpg
|'''Provides the following bonuses when using axes''':<br />Attacks cleave to two nearby units for '''33%''' damage<br />'''+5%''' Crush damage<br />'''+15%''' damage<br /> <br />'''Passive stats(all weapons):'''<br />'''+15%''' chance to Crush (deals extra damage)<br />'''+5%'''Crush damage||https://s31.postimg.org/h9mchtbcb/image003.jpg
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|'''Provides the following bonuses when using Hammers''':<br />'''+15%''' damage<br /> <br />'''Passive stats(all weapons):'''<br />'''+15%''' chance to Crush (deals extra damage)<br />'''+5%'''Crush damage||https://s31.postimg.org/h9mchtbcb/image003.jpg
 
|-
 
|-
 
|}
 
|}
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