Difference between revisions of "Guild System"
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Latest revision as of 22:32, 9 September 2024
Creating a Guild[edit]
Any level 10 player with 30k gold can create a guild, simply visit the Guild Hall in your city.
Guild Hall Location | |
Aresden | Elvine |
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Talk to the Guild Hall Officer to create the Guild, your character must be lvl 10 and have 30,000 gold.
Congratulations! You created a guild!
Guild Upgrades[edit]
Upon acquiring the required donations from guild members the guild master can choose to purchase the following upgrades for the guild.
Guild Warehouse[edit]
Guild members with the rank of Captain, Veteran or Guildmaster can withdraw items from the guild warehouse (any rank can deposit).
To Level | Gold | Majestic | Contribution | Enemy Kill | Bonus |
---|---|---|---|---|---|
1 | 1.5m | 50 | 0 | 0 |
Activates the guild warehouse and opens up 25 slots. |
2 | 3m | 100 | 0 | 0 |
Increases Guild warehouse capacity from 25 to 50 slots. |
3 | 6m | 200 | 0 | 0 |
Increases Guild warehouse capacity from 50 to 75 slots. |
4 | 12m | 400 | 0 | 0 |
Increases Guild warehouse capacity from 75 to 100 slots. |
... | ... | ... | 0 | 0 |
Increases Guild warehouse capacity +25. |
Guild Summons[edit]
Guild members may be summoned to the Guildmaster or Captain side at a cost of 2000 * Map Level Gold per summon. Guild members can't be summoned on enemy's back maps(For example: Members of an elvine's guild cant be summoned on Silent Wood).
Contribution and Enemy Kills costs were halved for levels 1-5 in Patch 17.5 (2021).
To Level | Gold | Majestic | Contribution | Enemy Kill | Bonus |
---|---|---|---|---|---|
1 | 0.5m | 50 | 750 | 25 |
Aresden - Eternal Field and Silent Woods Elvine - Rocky Highland and Death Valley |
2 | 1m | 100 | 1.5k | 50 |
Aresden - Aresden Dungeon Elvine- Elvine Dungeon |
3 | 2m | 200 | 3k | 100 |
All - Middleland |
4 | 4m | 400 | 6k | 200 |
All - Dungeon Level 3 All - Dungeon Level 4 |
5 | 8m | 800 | 12k | 400 |
All - Tower of Hell Level 1 All - Tower of Hell Level 2 |
6 | 16m | 1.6k | 48k | 1.6k |
All - Icebound |
7 | 32m | 3.2k | 96k | 3.2k |
All - Tower of Hell Level 3 |
8 | 64m | 6.4k | 192k | 6.4k |
All - Druncnian City |
Captaincy[edit]
This upgrade allows the Guildmaster to assign a member the rank of Captain.Captains are able to invite and dismiss players from the guild . A captain may also set the teleport,build areas and summon monsters in The Crusade.
Contribution cost was halved for levels 1-5 in Patch 17.5 (2021).
To Level | Gold | Majestic | Contribution | Enemy Kill | Bonus |
---|---|---|---|---|---|
1 | 250k | 30 | 250 | 0 |
Guildmaster can asign 1 Captain |
2 | 500k | 60 | 500 | 0 |
Guildmaster can asign 2 Captain |
3 | 1m | 120 | 1k | 0 |
Guildmaster can asign 3 Captain |
4 | 2m | 240 | 2k | 0 |
Guildmaster can asign 4 Captain |
5 | 4m | 480 | 8k | 0 |
Guildmaster can asign 5 Captain |
6 | 8m | 960 | 16k | 0 |
Guildmaster can asign 5 Captain |
... | ... | ... | ... | ... |
Guildmaster can asign +1 Captain |
Raid Master[edit]
Raid masters provide additional damage to themselves and all nearby guild members partied with them.
Enemy Kills cost was halved for levels 1-5 in Patch 17.5 (2021).
To Level | Gold | Majestic | Contribution | Enemy Kill | Bonus |
---|---|---|---|---|---|
1 | 1m | 200 | 0 | 100 |
1 Damage to players 1 RaidMaster |
2 | 2m | 400 | 0 | 200 |
2 Damage to players 1 RaidMaster |
3 | 4m | 800 | 0 | 400 |
3 Damage to players 2 RaidMasters |
4 | 8m | 1.6k | 0 | 800 |
4 Damage to players 2 RaidMasters |
5 | 16m | 3.2k | 0 | 1.6k |
5 Damage to players 3 RaidMasters |
6 | 32m | 6.4k | 0 | 6.4k |
6 Damage to players 3 RaidMasters |
7 | 64m | 12.8k | 0 | 12.8k |
7 Damage to players 4 RaidMasters |
... | ... | ... | ... | ... |
+1 Damage to players every upgrade +1 RaidMasters each odd upgrade |
Hunt Master[edit]
Hunt Master rank provides a drop increase to themselves and all nearby Guild members partied with them.
Contribution cost was halved for levels 1-5 in Patch 17.5 (2021).
To Level | Gold | Majestic | Contribution | Enemy Kill | Bonus |
---|---|---|---|---|---|
1 | 1.5m | 500 | 1.5k | 0 |
3% Drop rate 3% damage reduction from mobs 1 HuntMaster |
2 | 3m | 1k | 3k | 0 |
6% Drop rate 6% damage reduction from mobs 1 HuntMaster |
3 | 6m | 2k | 6k | 0 |
9% Drop rate 9% damage reduction from mobs 2 HuntMaster |
4 | 12m | 4k | 12k | 0 |
12% Drop rate 12% damage reduction from mobs 2 HuntMaster |
5 | 24m | 8k | 24k | 0 |
15% Drop rate 15% damage reduction from mobs 3 HuntMaster |
6 | 48m | 16k | 96k | 50 |
18% Drop rate 18% damage reduction from mobs 3 HuntMaster |
7 | 96m | 32k | 192k | 0 |
21% Drop rate 21% damage reduction from mobs 4 HuntMaster |
... | ... | ... | ... | 0 |
+3% Drop rate +3% damage reduction from mobs +1 HuntMaster each odd upgrade |