Guild System: Difference between revisions

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=Creating a Guild=
=Creating a Guild=


Any player can create a guild, simply visit the Guild Hall in your city.
Any level 10 player with 30k gold can create a guild, simply visit the Guild Hall in your city.


https://s11.postimg.org/kkqbm7ow3/image.png
{| class="wikitable"
|-
|  colspan="2" | '''Guild  Hall Location'''
|-
| Aresden
| Elvine
|-
| https://i.ibb.co/VD6FtSK/imagen.png
| https://i.ibb.co/NNsBktp/imagen.png
|}


Talk to the Guild Hall Ofiicer to create the Guild, your character must be lvl 10 and have 30,000 gold.
Talk to the Guild Hall Officer to create the Guild, your character must be lvl 10 and have 30,000 gold.


https://s13.postimg.org/lounms40n/gho.png
https://i.ibb.co/0jz6Zjb/imagen.png
https://i.ibb.co/6BDJZjQ/imagen.png
 
Congratulations! You created a guild!
 
https://i.ibb.co/cgJJQQc/imagen.png


=Guild Upgrades=
=Guild Upgrades=
Line 13: Line 27:


==Guild Warehouse==
==Guild Warehouse==
Guild members with the rank of Guildsmen or above may deposit and withdraw from the guild warehouse.
Guild members with the rank of Captain, Veteran or Guildmaster can withdraw items from the guild warehouse (any rank can deposit).


'''Level 1:'''(cost) 50 Maj, 1.5 Mill Gold
{| class="wikitable" style="text-align: center;"
!To Level||Gold||Majestic||Contribution||Enemy Kill||Bonus
|-
!1
|1.5m||50||0||0
|style="text-align: left;"|
Activates the guild warehouse and opens up 25 slots.
|-
!2
|3m||100||0||0
|style="text-align: left;"|
Increases Guild warehouse capacity from 25 to 50 slots.  


Activates the guild warehouse and opens up 25 slots.
|-
!3
|6m||200||0||0
|style="text-align: left;"|
Increases Guild warehouse capacity from 50 to 75 slots.  


'''Level 2:'''(costs) 3 mill gold, 100 Maj.
|-
!4
Increases Guild warehouse capacity from 25 to 50 slots.
|12m||400||0||0
|style="text-align: left;"|
Increases Guild warehouse capacity from 75 to 100 slots.  


'''Level 3:'''(cost)
|-
!...
|...||...||0||0
|style="text-align: left;"|
Increases Guild warehouse capacity +25.
|}


==Guild Summons==
==Guild Summons==
Guild members  may be summoned to the guild masters side at a cost of 5000 Gold per summon.
Guild members  may be summoned to the Guildmaster or Captain side at a cost of 2000 * Map Level Gold per summon. Guild members can't be summoned on enemy's back maps(For example: Members of an elvine's guild cant be summoned on Silent Wood).


'''Level 1:'''(cost)
Contribution and Enemy Kills costs were halved for levels 1-5 in Patch 17.5 (2021).


The guild master may summon guild members  with the rank of guildsman or above to:
{| class="wikitable" style="text-align: center;"
!To Level||Gold||Majestic||Contribution||Enemy Kill||Bonus
|-
!1
|0.5m||50||750||25
|style="text-align: left;"|
'''Aresden''' - Eternal Field and Silent Woods


''Aresden'' - Eternal Field and Silent Woods
'''Elvine''' - Rocky Highland and Death Valley
|-
!2
|1m||100||1.5k||50
|style="text-align: left;"|
'''Aresden''' - Aresden Dungeon


''Elvine'' - Rocky Highland and Death Valley
'''Elvine'''- Elvine Dungeon


'''Level 2:'''(cost) 1 Mill Gold, 100 Maj, 3k Cont, 100 EKs
|-
!3
|2m||200||3k||100
|style="text-align: left;"|
'''All''' - Middleland
|-
!4
|4m||400||6k||200
|style="text-align: left;"|
'''All''' - Dungeon Level 3


''Aresden'' - Aresden Dungeon
'''All''' - Dungeon Level 4
|-
!5
|8m||800||12k||400
|style="text-align: left;"|
'''All''' - Tower of Hell Level 1


''Elvine'' - Elvine Dungeon
'''All''' - Tower of Hell Level 2
|-
!6
|16m||1.6k||48k||1.6k
|style="text-align: left;"|
'''All''' - Icebound
|-
!7
|32m||3.2k||96k||3.2k
|style="text-align: left;"|
'''All''' - Tower of Hell Level 3
|-
!8
|64m||6.4k||192k||6.4k
|style="text-align: left;"|
'''All''' - Druncnian City
|}


''All'' - Dungeon Level 2
==Captaincy==
This upgrade allows the Guildmaster to assign a member the rank of Captain.Captains are able to invite and dismiss players from the guild .
A captain may also set the teleport,build areas and summon monsters in ''The Crusade''.


'''Level 3:'''(cost) 2 Mill Gold, 200 Maj, 6k Cont, 200 EKs
Contribution cost was halved for levels 1-5 in Patch 17.5 (2021).


''All'' - Middleland
{| class="wikitable" style="text-align: center;"
!To Level||Gold||Majestic||Contribution||Enemy Kill||Bonus
|-
!1
|250k||30||250||0
|style="text-align: left;"|
Guildmaster can asign 1 Captain
 
|-
!2
|500k||60||500||0
|style="text-align: left;"|
Guildmaster can asign 2 Captain
|-
!3
|1m||120||1k||0
|style="text-align: left;"|
Guildmaster can asign 3 Captain
|-
!4
|2m||240||2k||0
|style="text-align: left;"|
Guildmaster can asign 4 Captain
|-
!5
|4m||480||8k||0
|style="text-align: left;"|
Guildmaster can asign 5 Captain
|-
!6
|8m||960||16k||0
|style="text-align: left;"|
Guildmaster can asign 5 Captain
|-
!...
|...||...||...||...
|style="text-align: left;"|
Guildmaster can asign +1 Captain
|}
 
==Raid Master==
Raid masters provide additional damage to themselves and all nearby ''guild members'' partied with them.


'''Level 4:'''(cost) 4 Mill Gold, 400 Maj, 12k Cont, 400 EKs
Enemy Kills cost was halved for levels 1-5 in Patch 17.5 (2021).


''All'' - Dungeon Level 3
{| class="wikitable" style="text-align: center;"
!To Level||Gold||Majestic||Contribution||Enemy Kill||Bonus
|-
!1
|1m||200||0||100
|style="text-align: left;"|
1 Damage to players


''All'' - Dungeon Level 4
1 RaidMaster
|-
!2
|2m||400||0||200
|style="text-align: left;"|
2 Damage to players


'''Level 5:'''(cost) 8 Mill Gold, 800 Maj, 24k Cont, 800 EKs
1 RaidMaster
|-
!3
|4m||800||0||400
|style="text-align: left;"|
3 Damage to players


''All'' - Tower of Hell Level 2
2 RaidMasters
|-
!4
|8m||1.6k||0||800
|style="text-align: left;"|
4 Damage to players


''All'' - Tower of Hell Level 1
2 RaidMasters
|-
!5
|16m||3.2k||0||1.6k
|style="text-align: left;"|
5 Damage to players


==Captaincy==
3 RaidMasters
This upgrade allows the Guildmaster to assign a member the rank of Captain.Captains are able to invite and dismiss players from the guild .
|-
A captain may also set the teleport,build areas and summon monsters in ''The Crusade''.
!6
|32m||6.4k||0||6.4k
|style="text-align: left;"|
6 Damage to players


'''Level 1:'''(cost)
3 RaidMasters
|-
!7
|64m||12.8k||0||12.8k
|style="text-align: left;"|
7 Damage to players


1 Captain
4 RaidMasters
|-
!...
|...||...||...||...
|style="text-align: left;"|
+1 Damage to players every upgrade


'''Level 2:'''(cost) 500k Gold, 60 Maj, 1k Cont
+1 RaidMasters each odd upgrade


2 Captains
|}


'''Level 3:'''(cost)
==Hunt Master==
Hunt Master rank provides a drop increase to themselves and all nearby ''Guild members'' partied with them.


==Raid Master==
Contribution cost was halved for levels 1-5 in Patch 17.5 (2021).
Raid masters provide additional damage to themselves and all nearby ''guild members'' partied with them.


'''Level 1:'''(cost)
{| class="wikitable" style="text-align: center;"
!To Level||Gold||Majestic||Contribution||Enemy Kill||Bonus
|-
!1
|1.5m||500||1.5k||0
|style="text-align: left;"|
3% Drop rate


+ 1 damage to players ??
3% damage reduction from mobs


'''Level 2:'''(cost) 2 Mill Gold, 400 Maj, 400 EKs
1 HuntMaster
|-
!2
|3m||1k||3k||0
|style="text-align: left;"|
6% Drop rate


+ 2 damage to players
6% damage reduction from mobs


'''Level 3:'''(cost)
1 HuntMaster
==Hunt Master==
|-
Hunt Master rank provides a drop increase to themselves and all nearby ''Guild members'' partied with them.
!3
|6m||2k||6k||0
'''Level 1:'''(cost) 500 Maj, 3k Cont, 1.5 Mill gold
|style="text-align: left;"|
9% Drop rate


+4% Drop Rate
9% damage reduction from mobs


+3% Damage Reduction from mobs
2 HuntMaster
|-
!4
|12m||4k||12k||0
|style="text-align: left;"|
12% Drop rate


'''Level 2:'''(cost) 3 Mill Gold, 1k Maj, 6k Cont
12% damage reduction from mobs


+8% Drop Rate
2 HuntMaster
|-
!5
|24m||8k||24k||0
|style="text-align: left;"|
15% Drop rate


+6% Damage Reduction from mobs
15% damage reduction from mobs


'''Level 3:'''(cost) 6 Mill Gold, 2k Maj, 12k Cont
3 HuntMaster
|-
!6
|48m||16k||96k||50
|style="text-align: left;"|
18% Drop rate


+12% Drop rate
18% damage reduction from mobs


+9% Damage Reduction from mobs
3 HuntMaster
|-
!7
|96m||32k||192k||0
|style="text-align: left;"|
21% Drop rate


2 Huntmasters
21% damage reduction from mobs


'''Level 4:'''(cost) 12 Mill Gold, 4k Maj, 24k Cont
4 HuntMaster
|-
!...
|...||...||...||0
|style="text-align: left;"|
+3% Drop rate


+12% Drop rate
+3% damage reduction from mobs


+12% Damage Reduction from mobs
+1 HuntMaster each odd upgrade
|}

Latest revision as of 03:32, 10 September 2024

Creating a Guild[edit | edit source]

Any level 10 player with 30k gold can create a guild, simply visit the Guild Hall in your city.

Guild Hall Location
Aresden Elvine
imagen.png imagen.png

Talk to the Guild Hall Officer to create the Guild, your character must be lvl 10 and have 30,000 gold.

imagen.png imagen.png

Congratulations! You created a guild!

imagen.png

Guild Upgrades[edit | edit source]

Upon acquiring the required donations from guild members the guild master can choose to purchase the following upgrades for the guild.

Guild Warehouse[edit | edit source]

Guild members with the rank of Captain, Veteran or Guildmaster can withdraw items from the guild warehouse (any rank can deposit).

To Level Gold Majestic Contribution Enemy Kill Bonus
1 1.5m 50 0 0

Activates the guild warehouse and opens up 25 slots.

2 3m 100 0 0

Increases Guild warehouse capacity from 25 to 50 slots.

3 6m 200 0 0

Increases Guild warehouse capacity from 50 to 75 slots.

4 12m 400 0 0

Increases Guild warehouse capacity from 75 to 100 slots.

... ... ... 0 0

Increases Guild warehouse capacity +25.

Guild Summons[edit | edit source]

Guild members may be summoned to the Guildmaster or Captain side at a cost of 2000 * Map Level Gold per summon. Guild members can't be summoned on enemy's back maps(For example: Members of an elvine's guild cant be summoned on Silent Wood).

Contribution and Enemy Kills costs were halved for levels 1-5 in Patch 17.5 (2021).

To Level Gold Majestic Contribution Enemy Kill Bonus
1 0.5m 50 750 25

Aresden - Eternal Field and Silent Woods

Elvine - Rocky Highland and Death Valley

2 1m 100 1.5k 50

Aresden - Aresden Dungeon

Elvine- Elvine Dungeon

3 2m 200 3k 100

All - Middleland

4 4m 400 6k 200

All - Dungeon Level 3

All - Dungeon Level 4

5 8m 800 12k 400

All - Tower of Hell Level 1

All - Tower of Hell Level 2

6 16m 1.6k 48k 1.6k

All - Icebound

7 32m 3.2k 96k 3.2k

All - Tower of Hell Level 3

8 64m 6.4k 192k 6.4k

All - Druncnian City

Captaincy[edit | edit source]

This upgrade allows the Guildmaster to assign a member the rank of Captain.Captains are able to invite and dismiss players from the guild . A captain may also set the teleport,build areas and summon monsters in The Crusade.

Contribution cost was halved for levels 1-5 in Patch 17.5 (2021).

To Level Gold Majestic Contribution Enemy Kill Bonus
1 250k 30 250 0

Guildmaster can asign 1 Captain

2 500k 60 500 0

Guildmaster can asign 2 Captain

3 1m 120 1k 0

Guildmaster can asign 3 Captain

4 2m 240 2k 0

Guildmaster can asign 4 Captain

5 4m 480 8k 0

Guildmaster can asign 5 Captain

6 8m 960 16k 0

Guildmaster can asign 5 Captain

... ... ... ... ...

Guildmaster can asign +1 Captain

Raid Master[edit | edit source]

Raid masters provide additional damage to themselves and all nearby guild members partied with them.

Enemy Kills cost was halved for levels 1-5 in Patch 17.5 (2021).

To Level Gold Majestic Contribution Enemy Kill Bonus
1 1m 200 0 100

1 Damage to players

1 RaidMaster

2 2m 400 0 200

2 Damage to players

1 RaidMaster

3 4m 800 0 400

3 Damage to players

2 RaidMasters

4 8m 1.6k 0 800

4 Damage to players

2 RaidMasters

5 16m 3.2k 0 1.6k

5 Damage to players

3 RaidMasters

6 32m 6.4k 0 6.4k

6 Damage to players

3 RaidMasters

7 64m 12.8k 0 12.8k

7 Damage to players

4 RaidMasters

... ... ... ... ...

+1 Damage to players every upgrade

+1 RaidMasters each odd upgrade

Hunt Master[edit | edit source]

Hunt Master rank provides a drop increase to themselves and all nearby Guild members partied with them.

Contribution cost was halved for levels 1-5 in Patch 17.5 (2021).

To Level Gold Majestic Contribution Enemy Kill Bonus
1 1.5m 500 1.5k 0

3% Drop rate

3% damage reduction from mobs

1 HuntMaster

2 3m 1k 3k 0

6% Drop rate

6% damage reduction from mobs

1 HuntMaster

3 6m 2k 6k 0

9% Drop rate

9% damage reduction from mobs

2 HuntMaster

4 12m 4k 12k 0

12% Drop rate

12% damage reduction from mobs

2 HuntMaster

5 24m 8k 24k 0

15% Drop rate

15% damage reduction from mobs

3 HuntMaster

6 48m 16k 96k 50

18% Drop rate

18% damage reduction from mobs

3 HuntMaster

7 96m 32k 192k 0

21% Drop rate

21% damage reduction from mobs

4 HuntMaster

... ... ... ... 0

+3% Drop rate

+3% damage reduction from mobs

+1 HuntMaster each odd upgrade