Weapons: Difference between revisions
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Light | |||
Agile | |||
Strong | |||
Critical | |||
Poison | |||
Sharp | |||
Ancient | |||
Changed how righteous works. The damage is now added as (attacker reputation - enemy reputation) / 20, with a maximum bonus of 10(Note for later) | |||
=Short Swords= | =Short Swords= | ||
=Long Swords= | =Long Swords= |
Revision as of 09:43, 16 September 2016
Light Agile Strong Critical Poison Sharp Ancient Changed how righteous works. The damage is now added as (attacker reputation - enemy reputation) / 20, with a maximum bonus of 10(Note for later)