Spells: Difference between revisions
imported>KungRaseri m Just some cleanup of some duplicated sections with some "corrupted" html encoded tags. |
imported>Enguzrad Updated first 3 circles with correct data. |
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=Spell Effects | =Notes about Spell Effects= | ||
Burn | Spells with area effect usually have different damage/heal for target and for area. Target is hit by both target damage/heal and area damage/heal. Players around the target are hit only by area damage/heal.<br> | ||
Poison - | You can not damage yourself or allied players/NPCs with safe mode enabled. Contrary to in-game help, safe mode does not increase spell mana cost.<br> | ||
Benefitial spells such as Defense Shield or Heal grand their effect only to you and your allies.<br> | |||
Beware that if you miss your target and click on ground instead you will cast the spell on that ground tile potentially wasting it. | |||
=== Damage over time === | |||
* '''Burn''' - Is now a stunning hit, these hits ignore all MA. | |||
* '''Poison''' - Will give an ek if opponent dies in safe zone. Can be resisted. | |||
* '''Freeze''' - Slows down movement. | |||
=Elements= | =Elements= | ||
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|<span style="color:#000000"> '''Normal''' </span>||<span style="color:#ff0000"> '''Weak''' </span>||<span style="color:#000000"> '''Normal''' </span>||<span style="color:#0000ff"> '''Strong''' </span> | |<span style="color:#000000"> '''Normal''' </span>||<span style="color:#ff0000"> '''Weak''' </span>||<span style="color:#000000"> '''Normal''' </span>||<span style="color:#0000ff"> '''Strong''' </span> | ||
|- | |- | ||
|rowspan="1"|<span style="color:#ff4500"> '''Fire''' </span> | |rowspan="1"|<span style="color:#ff4500"> '''Fire''' </span> | ||
|<span style="color:#0000ff"> '''Strong''' </span>||<span style="color:#000000"> '''Normal''' </span>||<span style="color:#ff0000"> '''Weak''' </span>||<span style="color:#000000"> '''Normal''' </span> | |<span style="color:#0000ff"> '''Strong''' </span>||<span style="color:#000000"> '''Normal''' </span>||<span style="color:#ff0000"> '''Weak''' </span>||<span style="color:#000000"> '''Normal''' </span> | ||
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! scope="col"| Element | ! scope="col"| Element | ||
! scope="col"| Effect | ! scope="col"| Effect | ||
! scope="col"| | ! scope="col"| Area | ||
! scope="col"| Price | ! scope="col"| Price | ||
|- | |- | ||
|rowspan="1"| '''Magic Missile''' | |rowspan="1"| '''Magic Missile''' | ||
|14||4||<span style="color:#FFD700"> '''Lightning''' </span>|| | |14||4||<span style="color:#FFD700"> '''Lightning''' </span>||10 damage to target.||1x1||400 | ||
|- | |- | ||
|rowspan="1"| '''Heal''' | |rowspan="1"| '''Heal''' | ||
|14||8||N/A|| | |14||8||N/A||Target gains 15 Health Points.||1x1||400 | ||
|- | |- | ||
|rowspan="1"| '''Create Food''' | |rowspan="1"| '''Create Food''' | ||
|10||18||N/A||Creates food | |10||18||N/A||Creates food on target ground tile.||1x1||400 | ||
|- | |- | ||
|rowspan="1"| '''Meditation''' | |rowspan="1"| '''Meditation''' | ||
|40||20% max MP|| | |40||20% max MP||N/A||Regenerates Mana (28% max MP).||1x1||Holy talent | ||
|- | |||
|rowspan="1"| '''Transfer Criticals''' | |||
|10||35||N/A||?||1x1||Merien talent | |||
|- | |- | ||
|rowspan="1"| '''Divine Touch''' | |rowspan="1"| '''Divine Touch''' | ||
|20||15% max MP | |20||15% max MP + 100% Faith||N/A||Damage based on level.||3x3||Holy talent | ||
|} | |} | ||
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! scope="col"| Element | ! scope="col"| Element | ||
! scope="col"| Effect | ! scope="col"| Effect | ||
! scope="col"| | ! scope="col"| Area | ||
! scope="col"| Price | ! scope="col"| Price | ||
|- | |- | ||
|rowspan="1"| '''Energy Bolt''' | |rowspan="1"| '''Energy Bolt''' | ||
|24||13||<span style="color:#FFD700"> '''Lightning''' </span>|| | |24||13||<span style="color:#FFD700"> '''Lightning''' </span>||10 damage to target, 7 damage to area.||3x3||600 | ||
|- | |- | ||
|rowspan="1"| '''Stamina Drain''' | |rowspan="1"| '''Stamina Drain''' | ||
|22||14||N/A||Drains 15 | |22||14||N/A||Drains 28 SP from target and 15 SP from area.||3x3||600 | ||
|- | |- | ||
|rowspan="1"| '''Recall''' | |rowspan="1"| '''Recall''' | ||
|10||0||N/A||Lvl 120+ teleports yourself to your | |10||0||N/A||Lvl 120+ teleports yourself to your town, lvl 119- teleports you to the town's farm.<br>In town you can click on teleport pad in minimap to teleport there.<br>You can not Recall from enemy town maps and if damaged recently.||1x1||1 | ||
|- | |- | ||
|rowspan="1"| '''Defense Shield''' | |rowspan="1"| '''Defense Shield''' | ||
|26||19||N/A||Raises Defense | |26||19||N/A||Raises target's Defense Ratio by 40 for 1 minute.||1x1||600 | ||
|- | |- | ||
|rowspan="1"| '''Celebrating Light''' | |rowspan="1"| '''Celebrating Light''' | ||
|25||10|| | |25||10||<span style="color:#FFD700"> '''Lightning''' </span>||Lights fireworks at target ground tile.||1x1||900 | ||
|- | |- | ||
|rowspan="1"| '''Minor Berserk''' | |rowspan="1"| '''Minor Berserk''' | ||
|23||26||N/A||Boosts physical attack damage by | |23||26||N/A||Boosts target's physical attack damage for 1 minute by 25-35% (depending on weapon).||1x1||1600 | ||
|} | |} | ||
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! scope="col"| Element | ! scope="col"| Element | ||
! scope="col"| Effect | ! scope="col"| Effect | ||
! scope="col"| | ! scope="col"| Area | ||
! scope="col"| Price | ! scope="col"| Price | ||
|- | |- | ||
|rowspan="1"| '''Fireball''' | |rowspan="1"| '''Fireball''' | ||
|26||27||<span style="color:#ff4500"> '''Fire''' </span>|| | |26||27||<span style="color:#ff4500"> '''Fire''' </span>||8 damage to target, 11 damage to area.||3x3||1000 | ||
|- | |- | ||
|rowspan="1"| '''Great Heal''' | |rowspan="1"| '''Great Heal''' | ||
|28||28||N/A|| | |28||28||N/A||Target gains 33 Health Points.||1x1||1000 | ||
|- | |- | ||
|rowspan="1"| '''Stamina Recovery''' | |rowspan="1"| '''Stamina Recovery''' | ||
|20||20||N/A|| | |20||20||N/A||Restores 22 SP to target and 12 SP to area.||3x3||700 | ||
|- | |- | ||
|rowspan="1"| '''Protection from Arrows''' | |rowspan="1"| '''Protection from Arrows''' | ||
|20||22||N/A||Total protection from arrows|| | |20||22||N/A||Total protection from arrows for 1 minute.||1x1||700 | ||
|- | |- | ||
|rowspan="1"| '''Hold Person''' | |rowspan="1"| '''Hold Person''' | ||
|26||24||N/A||Stops target's movement. Cleared if physically or magically damaged||1x1||1000 | |26||24||N/A||Stops target's movement for 30 seconds. Cleared if physically or magically damaged.||1x1||1000 | ||
|- | |- | ||
|rowspan="1"| '''Possession''' | |rowspan="1"| '''Possession''' | ||
|26||25||N/A|| | |26||25||N/A||Picks up item from target ground tile.||1x1||1000 | ||
|- | |- | ||
|rowspan="1"| '''Poison''' | |rowspan="1"| '''Poison''' | ||
|29||28|| | |29||28||N/A||Applies poison to target, 12 damage over 12 seconds.||1x1||1200 | ||
|- | |- | ||
|rowspan="1"| '''Great Stamina Recovery''' </span> | |rowspan="1"| '''Great Stamina Recovery''' </span> | ||
|30||45||N/A|| | |30||45||N/A||Restores 40 SP to target and 23 SP to area.||3x3||1300 | ||
|} | |} | ||
Revision as of 23:27, 25 July 2021
Notes about Spell Effects
Spells with area effect usually have different damage/heal for target and for area. Target is hit by both target damage/heal and area damage/heal. Players around the target are hit only by area damage/heal.
You can not damage yourself or allied players/NPCs with safe mode enabled. Contrary to in-game help, safe mode does not increase spell mana cost.
Benefitial spells such as Defense Shield or Heal grand their effect only to you and your allies.
Beware that if you miss your target and click on ground instead you will cast the spell on that ground tile potentially wasting it.
Damage over time
- Burn - Is now a stunning hit, these hits ignore all MA.
- Poison - Will give an ek if opponent dies in safe zone. Can be resisted.
- Freeze - Slows down movement.
Elements
Each spell has an element which has its strengths and weaknesses against other elements. This is mainly useful against monsters. Using a spell against a monster's weak element causes 25% increased damage , while using the same element will reduce damage by 25% .
NPC Spell
|
Earth | Lightning | Fire | Ice |
---|---|---|---|---|
Earth | Weak | Strong | Normal | Normal |
Lightning | Normal | Weak | Normal | Strong |
Fire | Strong | Normal | Weak | Normal |
Ice | Normal | Normal | Strong | Weak |
Circle 1
Spell | INT | Mana | Element | Effect | Area | Price |
---|---|---|---|---|---|---|
Magic Missile | 14 | 4 | Lightning | 10 damage to target. | 1x1 | 400 |
Heal | 14 | 8 | N/A | Target gains 15 Health Points. | 1x1 | 400 |
Create Food | 10 | 18 | N/A | Creates food on target ground tile. | 1x1 | 400 |
Meditation | 40 | 20% max MP | N/A | Regenerates Mana (28% max MP). | 1x1 | Holy talent |
Transfer Criticals | 10 | 35 | N/A | ? | 1x1 | Merien talent |
Divine Touch | 20 | 15% max MP + 100% Faith | N/A | Damage based on level. | 3x3 | Holy talent |
Circle 2
Spell | INT | Mana | Element | Effect | Area | Price |
---|---|---|---|---|---|---|
Energy Bolt | 24 | 13 | Lightning | 10 damage to target, 7 damage to area. | 3x3 | 600 |
Stamina Drain | 22 | 14 | N/A | Drains 28 SP from target and 15 SP from area. | 3x3 | 600 |
Recall | 10 | 0 | N/A | Lvl 120+ teleports yourself to your town, lvl 119- teleports you to the town's farm. In town you can click on teleport pad in minimap to teleport there. You can not Recall from enemy town maps and if damaged recently. |
1x1 | 1 |
Defense Shield | 26 | 19 | N/A | Raises target's Defense Ratio by 40 for 1 minute. | 1x1 | 600 |
Celebrating Light | 25 | 10 | Lightning | Lights fireworks at target ground tile. | 1x1 | 900 |
Minor Berserk | 23 | 26 | N/A | Boosts target's physical attack damage for 1 minute by 25-35% (depending on weapon). | 1x1 | 1600 |
Circle 3
Spell | INT | Mana | Element | Effect | Area | Price |
---|---|---|---|---|---|---|
Fireball | 26 | 27 | Fire | 8 damage to target, 11 damage to area. | 3x3 | 1000 |
Great Heal | 28 | 28 | N/A | Target gains 33 Health Points. | 1x1 | 1000 |
Stamina Recovery | 20 | 20 | N/A | Restores 22 SP to target and 12 SP to area. | 3x3 | 700 |
Protection from Arrows | 20 | 22 | N/A | Total protection from arrows for 1 minute. | 1x1 | 700 |
Hold Person | 26 | 24 | N/A | Stops target's movement for 30 seconds. Cleared if physically or magically damaged. | 1x1 | 1000 |
Possession | 26 | 25 | N/A | Picks up item from target ground tile. | 1x1 | 1000 |
Poison | 29 | 28 | N/A | Applies poison to target, 12 damage over 12 seconds. | 1x1 | 1200 |
Great Stamina Recovery | 30 | 45 | N/A | Restores 40 SP to target and 23 SP to area. | 3x3 | 1300 |
Circle 4
Spell | INT | Mana | Element | Effect | Range | Price |
---|---|---|---|---|---|---|
Fire Strike | 34 | 36 | Fire | Greater Fireball, 15-25 damage | 4x4 | 1500 |
Summon Creature | 38 | 35 | N/A | Summon monsters to your side. Monster tier depends on your magic skill. | 1x1 | 1500 |
Invisibility | 30 | 31 | N/A | Makes the target invisible for 1 minute | 1x1 | 1300 |
Protection from Magic | 32 | 35 | N/A | Protection from offensive spells up to Circle 8 | 1 Min | 2400 |
Detect Invisibility | 30 | 33 | N/A | Detects invisible players and monsters | Full Screen | 1200 |
Paralyze | 36 | 35 | N/A | Paralyzes target, cancelled when hit by magic | 1x1 | 1500 |
Cure | 35 | 32 | N/A | Cures the target of any poison | 1x1 | 1200 |
Lightning Arrow | 38 | 30 | Lightning | Electric Arrow, 20-45 damage | 1x1 | 1600 |
Tremor | 33 | 34 | Earth | Shakes the ground below, 10-20 damage | 3x3 | 1500 |
Circle 5
Spell | INT | Mana | Element | Effect | Range | Price |
---|---|---|---|---|---|---|
Firewall | 45 | 42 | Fire | Area effect spell. Creates a wall of fire | 1x5 40 sec | 1700 |
Fire Field | 48 | 48 | Fire | Area Effect Spell. Creates a field of fire | 3x3 40 secs | 1900 |
Confuse Language | 42 | 40 | N/A | Messes up chat for 2 minutes. | 3x3 | 1800 |
Lightning | 47 | 40 | Lightning | Stroke of Lightning, 30-55 Damage | 1x1 | 2100 |
Great Defense Shield | 46 | 45 | N/A | Gives user 20 Defense points. | 1 Min | 1900 |
Chill Wind | 50 | 48 | Ice | Freezes and damages target lightly | 3x3 | 2300 |
Poison Cloud | 49 | 48 | Poison | Area Effect Spell.Creates a cloud of poison | 3x3 40 secs | 2200 |
Triple Energy Bolt | 45 | 40 | Lightning | Shoots 3 stronger Energy Bolts | 5x5 | 2100 |
Scan | 50 | 50 | N/A | Scan targets HP/MP,Element and hammer reduction | 1x1 | 2300 |
Circle 6
Spell | INT | Mana | Element | Effect | Range | Price |
---|---|---|---|---|---|---|
Haste* | 62 | 60 | N/A | Increases target's speed by 24%. Casting on oneself has no effect | 5 sec | Manual |
Mass Poison | 52 | 54 | Poison | Critically Poisons target | 1x1 | 2400 |
Mass Lightning Arrow | 53 | 53 | Lightning | 5 Lightning Arrows, 28-63 damage | 1x1 | 2900 |
Spike Field | 56 | 56 | Lightning | Creates a field of Spikes, 3 to 8 health points each step | 4x4 | 2500 |
Ice Storm* | 59 | 58 | Ice | Area Effect Spell. Freezes target, slowly damages whoever is inside the storm | 3x3 | Manual |
Lightning Bolt | 58 | 58 | Lightning | Bolt of Lightning, 35-52 Direct Damage, 15-25 Path Range | 3x3 | 2600 |
Berserk | 59 | 57 | N/A | Doubles physical attack damage | 1 min | 4500 |
Ice Strike | 60 | 59 | Ice | Freezes and damages target | 4x4 | 3600 |
Mass Heal | 60 | 56 | Holy | Heals up to 3 targets | 3x3 | Talent Specific |
Circle 7
Spell | INT | Mana | Element | Effect | Range | Price |
---|---|---|---|---|---|---|
Energy Strike | 67 | 65 | Lightning | Stream of Energy Pulses, 45-80 Damage | 4x4 | 4000 |
Mass Fire Strike | 75 | 72 | Fire | Exploding Firebomb, 40-80 damage | 4x4 | 4400 |
Confusion | 75 | 78 | N/A | Target cannot recognize a player's allegiance | 3x3 30 seconds | 5100 |
Mass Chill Wind | 85 | 90 | Ice | Stronger Chill Wind | 4x4 | 6000 |
Earthworm Strike | 97 | 80 | Earth | Summons a worm to strike from the ground beneath, drains 40 Stamina Points | 3x3 | 6700 |
Absolute Magic Protection | 112 | 100 | N/A | Protection from all Magic | 1x1 | 7200 |
Armor Break | 97 | 120 | Earth | Lowers the endurance on a target's armor and does significant damage. | 3x3 | 9100 |
Circle 8
Spell | INT | Mana | Element | Effect | Range | Price | |
---|---|---|---|---|---|---|---|
Bloody Shock Wave* | 105 | 120 | Lightning | Sends out a red shock wave, 60-80 Damage direct hit, 20-40 Path range hit | 3x3 | Manual | |
Cloud Kill | 120 | 130 | Poison | Area Effect Spell. Creates a field of critically poisonous cloud | 5x5 | 9100 | |
Lightning Strike | 123 | 85 | Lightning | Electrifying Lightning Bolts stream from the eyes! | 4x4 | 9600 | |
Mass Confusion | 130 | 125 | N/A | Confusion, but twice as long | 4x4 1 Min | 7700 | |
Mass Ice Strike | 118 | 115 | Ice | Freezes and damages target heavily | 4x4 | 9400 | |
Illusion Movement | 160 | 150 | N/A | Player can not control their movements as well | 1x1 | 11200 | |
Cancellation* | 135 | 835 | N/A | Deactives Protection from arrows, Protection from Magic, Absolute Magic Protection, Defense Shield, Great Defense Shield, Paralyze (even from Medusa Sword), Mass Illusion Movement, Berserk, and freezes (including freeze from Ice Sword). | 1x1 | Wand | Added 60 second cooldown (starts from pre-cast) 20% chance of pre-casting costing 1 charge- |
Circle 9
Spell | INT | Mana | Element | Effect | Range | Hits | Price |
---|---|---|---|---|---|---|---|
Illusion | 150 | 143 | N/A | Target sees other players as the spell caster for 20 s | 3x3 | |
11000 |
Meteor Strike | 155 | 120 | Fire | Call upon a flaming meteor from the skies. | 3x3 | Direct impact init hit dmg < next hit dmg |
12100 |
Mass Magic Missile | 150 | 105 | Lightning | Summons a swarm of slow moving magic missile that take time to reach their target. | 3x3 | Direct impact init hit dmg > next hit dmg |
12700 |
Inhibition Casting* | 150 | 120 | N/A | Makes targeted player fail spell casts for 40 seconds | 1x1 | Manual - Wand |
Circle 10
Spell | INT | Mana | Element | Effect | Range | Price |
---|---|---|---|---|---|---|
Mass Illusion | 180 | 200 | N/A | Illusion, for three times as long | 1x1 | 12800 |
Ressurection** | 100 | 200 | N/A | Ressurects targeted dead player with half their HP. | 1x1 | Staff |
Mass Illusion Movement* | 200 | 200 | N/A | A players movements are reversed (left becomes right) etc for 1 min. Cannot cast near fellow Citizens. | 1x1 | Manual - Wand |
Elemental Signature Spells | ||||||
Spell | INT | Mana | Element | Effect | Damage | Price |
---|---|---|---|---|---|---|
Blizzard | 195 | 170 | Ice | Call upon a snowstorm to freeze and critically damage your enemies (hits multiple times and pierces Protection from Magic) | Talent Spell | |
Earth Shock Wave | 190 | 180 | Earth | High damage earth attack, drains SP. Drains SP even when PFM is activated. | Talent Spell | |
Hell Fire | 200 | 180 | Fire | Summons a great swarm of meteors to rain down causing huge amounts of damage. | Talent Spell | |
Fury Of Thor | 182 | 160 | Lightning | Large range high damage lightning attack | Talent Spell |
Hints
If the circle you're casting is higher than your level / 10, then you get less hitratio the higher the circle is. If it's lower, you get more hitratio the lower the circle is. At level 140, the lower the circle is, the more hitratio it has. The amount you gain/lose is 5 HR per circle difference. So at level 140, you get +20 HR on Blizz, +50 on Para, and +55 on Hold Person. If you're going to break the para right away, then you should just do Hold Person. Additionally, you should use Energy Bolt and not Fire Ball/Fire Strike to break allied paras. It's less MP, has more HR, and deals less damage