Talents: Difference between revisions

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='''Fenching'''=
='''Fencing'''=
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|rowspan="10"|[[File:Knightrapier.gif|caption]]
|rowspan="10"|[[File:Knightrapier.gif|caption]]
|'''Provides the following bonuses when using fencing weapons''':<br />Attacks pierce to 1 additional target behind the first one<br />Criticals pierce to 2 additional targets<br />Can cast spells with shield if wearing a Sabre<br /><br /> +100% damage bonus from strengh<br />Critical damage +75%<br />Dash towards target by pressing Ctrl (requires 100% skill)||[[File:Knightrapier.gif|caption]]
|'''Provides the following bonuses when using fencing weapons''':<br />Attacks pierce to 1 additional target behind the first one<br />Criticals pierce to 2 additional targets<br />Can cast spells with shield if wearing a Sabre<br /><br /> +100% damage bonus from strength<br />Critical damage +75%<br />Dash towards target by pressing Ctrl (requires 100% skill)||[[File:Knightrapier.gif|caption]]
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Revision as of 17:33, 3 May 2016

Main_Page Commands and Hotkeys Gameplay Items Spells Talents Monsters and drops Maps Events


Character earn a talent at levels: 10, 50

Short Sword

caption Provides the following bonuses when using short sword:
1-25% Change of granting you a Critical Point on a successful hit (scales with skill %)

+100% damage bonus from strengh
Critical damage +75%
Dash towards target by pressing Ctrl (requires 100% skill)
caption

Long Sword

caption Provides the following bonuses when using long sword:
Dash speed +66%

+100% damage bonus from strengh
Critical damage +75%
Dash towards target by pressing Ctrl (requires 100% skill)
caption

Fencing

caption Provides the following bonuses when using fencing weapons:
Attacks pierce to 1 additional target behind the first one
Criticals pierce to 2 additional targets
Can cast spells with shield if wearing a Sabre

+100% damage bonus from strength
Critical damage +75%
Dash towards target by pressing Ctrl (requires 100% skill)
caption

Axe

caption Provides the following bonuses when using axes:
Attacks cleave to two nearby units for 33% damage

+100% damage bonus from strengh
Critical damage +75%
Dash towards target by pressing Ctrl (requires 100% skill)
caption

Hammer

caption Provides the following bonuses when using hammers:
Reduces Physical Abs of your target by 8% on every hit
Reduces Defence Ration of your target by 3% on every hit
These two effects decay over time

+100% damage bonus from strengh
Critical damage +75%
Dash towards target by pressing Ctrl (requires 100% skill)
caption

Archery

caption Provides the following bonuses when using bows:
75% change to pierce units on way to their target
50% change to hit the mobs twice

+100% damage bonus from strengh
Critical damage +75%
caption

Earth

caption Provides the following bonuses when using Earth magic:
Drain Stamina
+25% damage

Exclusive spells
Earth Shock Wave

Passive stats:
+5% Earth absorption
-5% Fire Absorption
Enables dash on wands
caption

Lightning

caption Provides the following bonuses when using Lightning magic:
Cast +14% faster
+25% damage

Exclusive spells
Fury of Thor

Passive stats:
+5% Lightning absorption
-5% Earth Absorption
Enables dash on wands
caption

Fire

caption Provides the following bonuses when using Fire magic:
Burns enemies, stacking up to 3 times
+25% damage

Exclusive spells
Hellfire

Passive stats:
+5% Fire absorption
-5% Ice Absorption
Enables dash on wands
caption

Ice

Holy

caption Provides the following bonuses when using Holy magic:
+100% health with healing spells

Exclusive spells
Chain Heal

Passive stats:
+5% Magical absorption
Enables dash on wands
caption

Poison

caption Provides the following passive stats:
Poison deals additional damage based on unit's current health
15% change to trigger poison on hit
+10% Poison resistance
+25% change to reduce Paralyzing dutarion by 1 secounds when hit
caption

Tank