Talents: Difference between revisions

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|rowspan="10"|https://www.helbreath.net/img/Giantsword.gif
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|'''Provides the following bonuses when using long swords''':<br />Dash speed '''+42%'''<br />'''+15%''' damage<br /><br />'''Passive stats(all weapons):'''<br />'''+5%''' chance to Crush (deals extra damage)<br />'''+5%''' Physical hit ratio
|'''Provides the following bonuses when using long swords''':<br />Dash speed '''+42%'''<br />'''+15%''' damage<br /><br />'''Passive stats(all weapons):'''<br />'''+5%''' chance to Crush Chance (to deal bonus damage)<br />'''+5%''' Physical hit ratio
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Revision as of 10:08, 27 June 2018

Characters earn a talent point at level 10 and 40, be careful as once your talents points are chosen, they can only be changed in the Cash Shop. Using 'Rebirth' at maximum level does reset your stat points but not your talent points.

Short Sword

Shortsword.gif Provides the following bonuses when using short sword:
1-25%Change of granting you a Critical Point on a successful hit (scales with skill %)
Criticals earned like this can only be used by short swords.
15% damage

Passive stats(all weapons):
Criticals regen 2 times faster
+8% chance to Crush (deals extra damage)
Increased combo damage (+1,+3,+5)

Long Sword

Giantsword.gif Provides the following bonuses when using long swords:
Dash speed +42%
+15% damage

Passive stats(all weapons):
+5% chance to Crush Chance (to deal bonus damage)
+5% Physical hit ratio

Fencing

Esterk.gif Provides the following bonuses when using fencing weapons:
Attacks hit 1 additional nearby target for 50% damage
Criticals hit 2 additional nearby targets for 50% damage
Can cast spells with shield equipped
+15% damage

Passive stats(all weapons):
+5% Magical hit ratio
+8% Physical hit ratio

Axe

Battleaxe.gif Provides the following bonuses when using axes:
Attacks cleave to two nearby units for 33% damage
+15% damage

Passive stats(all weapons):
+15% chance to Crush (deals extra damage)
+10%Crush damage

Hammer

Battlehammer.gif Provides the following bonuses when using Hammers:
+15% damage

Passive stats(all weapons):
+10% Physical attacks ignore Physical absorption.
+6%Physical damage

Archery

Dbow.gif Provides the following bonuses when using bows:
75% chance to pierce units on their way to their target
50% chance to hit the monsters twice
50% chance to not use an arrow when attacking.
+15% damage

Passive stats(all weapons):
+5% Physical hit ratio

Earth

manual.gif Provides the following bonuses when using Earth magic:
Spells reduce 40% of target's earth and magical Absorbtion.
+25% damage

Exclusive spells(learnt with talent):
Earth Shock Wave

Bonus to other elements:
Spells reduce 15% of target's Elemental and Magical Absorbtion.

Passive stats::
+10% chance to Crush (deals extra damage)
+5% Earth absorption
-5% Fire Absorption

Lightning

manual.gif Provides the following bonuses when using Lightning magic:
Cast +15% faster
Cast recovery speed reduced by 25%
+25% damage

Exclusive spells (learnt with talent):
Fury of Thor

Bonus to other elements:
Cast +8% faster
Cast recovery speed reduced by 10%

Passive stats:
+5% Lightning absorption
-5% Earth Absorption

Fire

manual.gif Provides the following bonuses when using Fire magic:
Burns enemies, stacking up to 3 times
+25% damage

Exclusive spells (learnt with talent)
Hellfire

Passive stats:
+10% chance to Crush (deals extra damage)
+15% crush damage
+5% Fire absorption
-5% Ice Absorption

Ice

manual.gif Provides the following bonuses when using Ice magic:
Freezes enemies
+25% damage

Exclusive spells (learnt with talent)
Blizzard

Passive stats:
+6% Magical hit ratio
+5% Ice absorption
-5% Lightning Absorption

Holy

manual.gif Provides the following bonuses when using Holy magic:
+150% health with healing spells

Exclusive spells (learnt with talent):
Chain Heal (heals 3 connected targets)
Meditation (25% max MP recovery,20% max MP cost)

Poison

manual.gif Provides the following passive stats:
Poison deals additional damage based on unit's current health
25% Chance to tick poison on hit
+10% Poison resistance
+25% change to reduce Paralyzed duration by 1 secound when hit

Tank

shieldlarge.gif Provides the following passive stats:
+10 Vitality
+1 Vitality every 20 levels
+7% Physical Absorption when directly facing your opponent with a shield
+7% Magical Absorption when directly facing your opponent with a shield
+25% chance to reduce Paralyzed duration by 1 second when hit

Xelima

swordxelima.gif Provides the following passive stats:
+25% chance to crush(deals extra damage
+10% Crush damage
+10% physical damage
+6% magical damage
+30 Hit Ratio

-25% Max HP
-30% HP Recovery
-25% HP from Health Potions
-10% Defence Ratio
-10% Magic Resistance

Merien

armourfemaleplatemerien.gif Provides the following passive stats:
Cast +15% faster
Cast recovery speed reduced by 35%
Activation cooldowns reduced by 50%
+40% MP recovery

-30% Damage (Physical and magical)