Armours: Difference between revisions
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Revision as of 14:14, 5 June 2018
Armor Attributes
Attribute Type | Description |
---|---|
Light | Reduces the weight of the item. |
Agile | Increases the attack speed of the weapon. (-1 speed) |
Strong | Increases the endurance of the weapon. |
Critical | Increases critical attacks damage. |
Poison | Adds poison damage to every attack. Poison damage is dealt over time. |
Sharp | Increases the damage of the weapon by 1. |
Ancient | Increases the damage of the weapon by 2. |
Righteous | Increases the damage of the weapon according to the amount of reputation your character has, compared to the player you are attacking.(400 vs 0 = +8 damage)(PVP ONLY) |
Crush Chance | Increases the chance to score a crushing hit.(Bonus damage) |
Crush Damage | Increases the amount of crush damage when landing a crushing hit. |
PA depends on which armor is hit body armor is hit 50% of the time
Shields
Name/Image | Defence | Physical Absorption | Level |
---|---|---|---|
Wood Shield |
8 | 5% | 0 |
Leather Shield |
10 | 6% | 10 |
Targe Shield |
13 | 8% | 20 |
Scutum Shield |
16 | 10% | 30 |
Bronze Shield |
18 | 12% | 40 |
Iron Shield |
22 | 14% | 50 |
Lagi Shield |
26 | 17% | 60 |
Kite Shield |
30 | 20% | 70 |
Tower Shield |
35 | 23% | 80 |