Armours: Difference between revisions
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||Light||Reduces the weight of the item. | ||Light||Reduces the weight of the item. | ||
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|| | ||Endurance||Increases the total amount of Endurance on the armor. | ||
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|| | ||Mana Conversion||Converts an portion of the damage received to mana damage. | ||
|- | |- | ||
|| | ||Critical Chance increase</span>||Increases the critical strike chance by a %. | ||
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|| | ||Experience||Increases the amount of experience gained by a %. | ||
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|| | ||Gold||Increases the amount of gold dropped by a %. | ||
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|| | ||Poison Resistance||Increases your poison resistance by a %. | ||
|- | |- | ||
|| | ||Defense Ratio||Increases the amount of defense on the armor. | ||
|- | |- | ||
|| | ||Magic Resistance||Increases your total magic resistance by a set amount. | ||
|- | |- | ||
|| | ||HP Recovery||Increases the amount of HP regenerated per tick by a %. | ||
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||MP Recovery||Increases the amount of MP regenerated per tick by a %. | |||
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||SP Recovery||Increases the amount of SP regenerated per tick by a %. | |||
|- | |||
||Physical Absorption||Increases the amount of physical damage absorbed by a %. | |||
|- | |||
||Magical Absorption||Increases the amount of magical damage absorbed by a %. | |||
|} | |} | ||
PA depends on which armor is hit | PA depends on which armor is hit | ||
body armor is hit 50% of the time | body armor is hit 50% of the time | ||
=Shields= | =Shields= |
Revision as of 14:46, 5 June 2018
Armor Attributes
Attribute Type | Description |
---|---|
Light | Reduces the weight of the item. |
Endurance | Increases the total amount of Endurance on the armor. |
Mana Conversion | Converts an portion of the damage received to mana damage. |
Critical Chance increase | Increases the critical strike chance by a %. |
Experience | Increases the amount of experience gained by a %. |
Gold | Increases the amount of gold dropped by a %. |
Poison Resistance | Increases your poison resistance by a %. |
Defense Ratio | Increases the amount of defense on the armor. |
Magic Resistance | Increases your total magic resistance by a set amount. |
HP Recovery | Increases the amount of HP regenerated per tick by a %. |
MP Recovery | Increases the amount of MP regenerated per tick by a %. |
SP Recovery | Increases the amount of SP regenerated per tick by a %. |
Physical Absorption | Increases the amount of physical damage absorbed by a %. |
Magical Absorption | Increases the amount of magical damage absorbed by a %. |
PA depends on which armor is hit body armor is hit 50% of the time
Shields
Name/Image | Defence | Physical Absorption | Level |
---|---|---|---|
Wood Shield |
8 | 5% | 0 |
Leather Shield |
10 | 6% | 10 |
Targe Shield |
13 | 8% | 20 |
Scutum Shield |
16 | 10% | 30 |
Bronze Shield |
18 | 12% | 40 |
Iron Shield |
22 | 14% | 50 |
Lagi Shield |
26 | 17% | 60 |
Kite Shield |
30 | 20% | 70 |
Tower Shield |
35 | 23% | 80 |