Talents: Difference between revisions

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='''Earth'''=
=<span style="color:#8a3324"> '''Earth'''</span>=
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|rowspan="10"|[[File:earthball.gif|caption]]
|rowspan="10"|https://s32.postimg.org/hmvaf291x/giphy.gif
|'''Provides the following bonuses when using Earth magic''':<br />Drain Stamina<br />+25% damage<br /><br />'''Exclusive spells'''<br /> Earth Shock Wave<br /><br />'''Passive stats''':<br />+5% Earth absorption<br />-5% Fire Absorption<br />Enables dash on wands||[[File:earthball.gif|caption]]
|'''Provides the following bonuses when using Earth magic''':<br />Spells reduce '''40%''' of target's earth and magical Absorbtion.<br />'''+25%''' damage<br /><br />'''Exclusive spells(learnt with talent):'''<br /> Earth Shock Wave<br /><br />'''Bonus to other elements:'''<br />Spells reduce '''15%''' of target's Elemental and Magical Absorbtion.<br /><br />'''Passive stats:''':<br />'''+10%''' chance to Crush (deals extra damage)<br />'''+5%''' Earth absorption<br />'''-5%''' Fire Absorption||https://s32.postimg.org/hmvaf291x/giphy.gif
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Revision as of 07:42, 17 June 2016

Main_Page Commands and Hotkeys Gameplay Items Spells Talents Monsters and drops Maps Events


Characters earn a talent at levels: 10, 50

Short Sword

image003.jpg Provides the following bonuses when using short sword:
1-25%Change of granting you a Critical Point on a successful hit (scales with skill %)
Criticals earned like this can only be used by short swords.
15% damage

Passive stats(all weapons):
Criticals regen 2 times faster
+8% chance to Crush (deals extra damage)
Increased combo damage (+1,+2,+2)
image003.jpg

Long Sword

image026.jpg Provides the following bonuses when using long swords:
Dash speed +42%
+15% damage

Passive stats(all weapons):
+5% chance to Crush (deals extra damage)
+5% Physical hit ratio
image026.jpg

Fencing

image004.jpg Provides the following bonuses when using fencing weapons:
Attacks hit 1 additional nearby target for 50% damage
Criticals hit 2 additional nearby targets for 50% damage
Can cast spells with shield equipped
+15% damage

Passive stats(all weapons):
+5% Magical hit ratio
+8% Physical hit ratio
image004.jpg

Axe

image003.jpg Provides the following bonuses when using axes:
Attacks cleave to two nearby units for 33% damage
+5% Crush damage
+15% damage

Passive stats(all weapons):
+15% chance to Crush (deals extra damage)
+5%Crush damage
image003.jpg

Hammer

image043.jpg Provides the following bonuses when using hammers:
Reduces Physical Abs of your target by 7% on every hit
Reduces Defence Ration of your targets by 3% on every hit
These two effects decay over time
+15% damage

Passive stats(all weapons):
+4% physical damage
Physical attacks ignore +5% of Physical Absorbtion.
image043.jpg

Archery

image017.jpg Provides the following bonuses when using bows:
75% change to pierce units on their way to their target
50% chance to hit the monsters twice
+15% damage

Passive stats(all weapons):
+5% Physical hit ratio
image017.jpg

Earth

giphy.gif Provides the following bonuses when using Earth magic:
Spells reduce 40% of target's earth and magical Absorbtion.
+25% damage

Exclusive spells(learnt with talent):
Earth Shock Wave

Bonus to other elements:
Spells reduce 15% of target's Elemental and Magical Absorbtion.

Passive stats::
+10% chance to Crush (deals extra damage)
+5% Earth absorption
-5% Fire Absorption
giphy.gif

Lightning

caption Provides the following bonuses when using Lightning magic:
Cast +14% faster
+25% damage

Exclusive spells
Fury of Thor

Passive stats:
+5% Lightning absorption
-5% Earth Absorption
Enables dash on wands
caption

Fire

caption Provides the following bonuses when using Fire magic:
Burns enemies, stacking up to 3 times
+25% damage

Exclusive spells
Hellfire

Passive stats:
+5% Fire absorption
-5% Ice Absorption
Enables dash on wands
caption

Ice

Holy

caption Provides the following bonuses when using Holy magic:
+100% health with healing spells

Exclusive spells
Chain Heal

Passive stats:
+5% Magical absorption
Enables dash on wands
caption

Poison

caption Provides the following passive stats:
Poison deals additional damage based on unit's current health
15% change to trigger poison on hit
+10% Poison resistance
+25% change to reduce Paralyzing dutarion by 1 secounds when hit
caption

Tank