From Helbreath Olympia Wiki
Spell Effects (Damage over Time)
Burn is now a stunning hit, these hits ignore all MA.
Poison - will give an ek if opponent dies in safe zone
Frozen
Elements
Each spell has an element which has its strengths and weaknesses against other elements. This is mainly useful against monsters. Using a spell against a monster's weak element causes 25% increased damage , while using the same element will reduce damage by 25% .
NPC Spell
|
Earth
|
Lightning
|
Fire
|
Ice
|
Earth
|
Weak |
Strong |
Normal |
Normal
|
Lightning
|
Normal |
Weak |
Normal |
Strong
|
Fire
|
Strong |
Normal |
Weak |
Normal
|
Ice
|
Normal |
Normal |
Strong |
Weak
|
Circle 1
Spell
|
INT
|
Mana
|
Element
|
Effect
|
Range
|
Price
|
Magic Missile
|
14 |
4 |
Lightning |
Small magic missile,5-13 damage. |
1x1 |
400
|
Heal
|
14 |
8 |
N/A |
Recover 15-25 health points. |
1x1 |
400
|
Create Food
|
10 |
18 |
N/A |
Creates food(Meat or baguette). |
1x1 |
400
|
Meditation
|
40 |
20% max MP |
Holy |
Regenerates Mana (28% max MP). |
1x1 |
Talent Specific Spell
|
Divine Touch
|
20 |
15% max MP & 100% Faith |
Holy |
Damage based on level. |
3x3 |
Talent Specific Spell
|
Circle 2
Spell
|
INT
|
Mana
|
Element
|
Effect
|
Range
|
Price
|
Energy Bolt
|
24 |
13 |
Lightning |
A bolt of energy, 5-15 Damage |
3x3 |
600
|
Stamina Drain
|
22 |
14 |
N/A |
Drains 15-50 Stamina Points |
1x1 |
600
|
Recall
|
10 |
0 |
N/A |
Lvl 120+ teleports yourself to your city, lvl 119- teleports you to the farm. You can not Recall from enemy town, or enemy town maps. |
1x1 |
1
|
Defense Shield
|
26 |
19 |
N/A |
Raises Defense Points by 10 |
1 Min |
600
|
Celebrating Light
|
25 |
10 |
N/A |
Fancy Fireworks |
1 Min |
900
|
Minor Berzerk
|
23 |
26 |
N/A |
x1.4 physical attack damage |
1 Min |
1600
|
Circle 3
Spell
|
INT
|
Mana
|
Element
|
Effect
|
Range
|
Price
|
Fireball
|
26 |
27 |
Fire |
Shoots a fireball, 10-17 damage |
2x2 |
1000
|
Great Heal
|
28 |
28 |
N/A |
Gain 25-45 Health Points |
1x1 |
1000
|
Stamina Recovery
|
20 |
20 |
N/A |
Recovers 15-25 Stamina Points |
3x3 |
700
|
Protection from Arrows
|
20 |
22 |
N/A |
Total protection from arrows |
1 Min |
700
|
Hold Person
|
26 |
24 |
N/A |
Holds Target, canceled by any damage |
1x1 |
1000
|
Possession
|
26 |
25 |
N/A |
Grab items from far away |
1x1 |
1000
|
Poison
|
29 |
28 |
Poison |
Poison target with 20 Poison damage |
1x1 |
1200
|
Great Stamina Recovery
|
30 |
45 |
N/A |
Recover 19-57 Stamina |
3x3 |
1300
|
Circle 4
Spell
|
INT
|
Mana
|
Element
|
Effect
|
Range
|
Price
|
Fire Strike
|
34 |
36 |
Fire |
Greater Fireball, 15-25 damage |
4x4 |
1500
|
Summon Creature
|
38 |
35 |
N/A |
Summon monsters to your side |
1x1 |
1500
|
Invisibility
|
30 |
31 |
N/A |
Makes the target invisible for 1 minute |
1x1 |
1300
|
Protection from Magic
|
32 |
35 |
N/A |
Protection from offensive spells up to Circle 8 |
1 Min |
2400
|
Detect Invisibility
|
30 |
33 |
N/A |
Detects invisible players and monsters |
Full Screen |
1200
|
Paralyze
|
36 |
35 |
N/A |
Paralyzes target, cancels when attacked by magic |
1x1 |
1500
|
Cure
|
35 |
32 |
N/A |
Cure the target of poison |
1x1 |
1200
|
Lightning Arrow
|
38 |
30 |
Lightning |
Electric Arrow, 20-45 damage |
1x1 |
1600
|
Tremor
|
33 |
34 |
Earth |
Shakes the ground below, 10-20 damage |
3x3 |
1500
|
Circle 5
Spell
|
INT
|
Mana
|
Element
|
Effect
|
Range
|
Price
|
Confuse Language
|
42 |
40 |
N/A |
Messes up chat for 2 minutes. |
3x3 |
260
|
Firewall
|
45 |
42 |
Fire |
Area effect spell. Creates a wall of fire |
1x5 40 sec |
240
|
Fire Field
|
48 |
48 |
Fire |
Area Effect Spell. Creates a field of fire |
3x3 40 secs |
280
|
Triple Energy Bolt
|
45 |
40 |
Lightning |
Shoots 3 stronger Energy Bolts |
5x5 |
340
|
Great Defense Shield
|
46 |
45 |
N/A |
Gives user 20 Defense points. |
1 Min |
300
|
Lightning
|
47 |
40 |
Lightning |
Stroke of Lightning, 30-55 Damage |
1x1 |
340
|
Poison Cloud
|
49 |
48 |
Poison |
Area Effect Spell.Creates a cloud of poison |
3x3 40 secs |
360
|
Chill Wind
|
50 |
48 |
Ice |
Freezes and damages target lightly |
3x3 |
400
|
Scan
|
50 |
50 |
N/A |
Scan targets HP/MP,Element and hammer reduction |
1x1 |
2300
|
Circle 6
Spell
|
INT
|
Mana
|
Element
|
Effect
|
Range
|
Price
|
Haste*
|
62 |
60 |
N/A |
Temporarily grants a boost of speed |
1x1 |
Manual
|
Mass Poison
|
52 |
54 |
Poison |
Critically Poisons target |
1x1 |
420
|
Mass Lightning Arrow
|
53 |
53 |
Lightning |
5 Lightning Arrows, 28-63 damage |
1x1 |
600
|
Spike Field
|
56 |
56 |
Lightning |
Area Effect Spell.Field of Spikes, 3 to 8 health points each step |
4x4 |
460
|
Ice Storm*
|
59 |
58 |
Ice |
Area Effect Spell. Freezes target, slow damage while inside storm |
3x3 |
Manual
|
Lightning Bolt
|
58 |
58 |
Lightning |
Bolt of Lightning, 35-52 Direct Damage, 15-25 Path Range |
3x3 |
500
|
Berserk
|
59 |
57 |
N/A |
Doubles physical attack damage |
1 min |
440
|
Ice Strike
|
60 |
59 |
Ice |
Freezes and damages target |
4x4 |
840
|
Mass Heal
|
60 |
56 |
Holy |
Heals up to 3 targets |
3x3 |
Talent Specific
|
Circle 7
Spell
|
INT
|
Mana
|
Element
|
Effect
|
Range
|
Price
|
Energy Strike
|
67 |
65 |
Lightning |
Stream of Energy Pulses, 45-80 Damage |
4x4 |
1000
|
Mass Fire Strike
|
75 |
72 |
Fire |
Exploding Firebomb, 40-80 damage |
4x4 |
TBA
|
Confusion
|
75 |
78 |
N/A |
Target cannot recognize a player's allegiance |
3x3 30 seconds |
1500
|
Mass Chill Wind
|
85 |
90 |
Ice |
Stronger Chill Wind |
4x4 |
1960
|
Earthworm Strike
|
97 |
80 |
Earth |
Summons a worm to strike from the ground beneath, drains 40 Stamina Points |
3x3 |
2400
|
Absolute Magic Protection
|
112 |
100 |
N/A |
Protection from all Magic |
1x1 |
2700
|
Armor Break
|
97 |
120 |
Earth |
Lowers the endurance on a target's armor and does significant damage. |
3x3 |
4000
|
Circle 8
Spell
|
INT
|
Mana
|
Element
|
Effect
|
Range
|
Price
|
Bloody Shock Wave*
|
105 |
120 |
Lightning |
Sends out a red shock wave, 60-80 Damage direct hit, 20-40 Path range hit |
3x3 |
Manual
|
Cloud Kill
|
120 |
130 |
Poison |
Area Effect Spell. Creates a field of critically poisonous cloud |
5x5 |
4000
|
Lightning Strike
|
123 |
85 |
Lightning |
Electrifying Lightning Bolts stream from the eyes! |
4x4 |
4300
|
Mass Confusion
|
130 |
125 |
N/A |
Confusion, but twice as long |
4x4 1 Min |
3000
|
Mass Ice Strike
|
118 |
115 |
Ice |
Freezes and damages target heavily |
4x4 |
4200
|
Illusion Movement
|
160 |
150 |
N/A |
Player can not control their movements as well |
1x1 |
5600
|
Cancellation*
|
135 |
835 |
N/A |
Deactives Protection from arrows, Protection from Magic, Absolute Magic Protection, Defense Shield, Great Defense Shield, Paralyze (even from Medusa Sword), Mass Illusion Movement, Berserk, and freezes (including freeze from Ice Sword). |
1x1 |
Wand
|
Added 60 second cooldown (starts from pre-cast) 20% chance of pre-casting costing 1 charge-
|
Circle 9
Spell
|
INT
|
Mana
|
Element
|
Effect
|
Range
|
Hits
|
Price
|
Illusion
|
150 |
143 |
N/A |
Target sees other players as the spell caster for 20 s |
3x3 |
|
5400
|
Meteor Strike
|
155 |
120 |
Fire |
Call upon a flaming meteor from the skies. |
3x3 |
Direct impact init hit dmg < next hit dmg |
6400
|
Mass Magic Missile
|
150 |
105 |
Lightning |
Summons a swarm of slow moving magic missile that take time to reach their target. |
3x3 |
Direct impact init hit dmg > next hit dmg |
6900
|
Inhibition Casting*
|
160 |
120 |
N/A |
Makes targeted player fail spell casts for 40 seconds |
1x1 |
|
Manual - Wand
|
Circle 10
Spell
|
INT
|
Mana
|
Element
|
Effect
|
Range
|
Price
|
Mass Illusion
|
180 |
200 |
N/A |
Illusion, for three times as long |
1x1 |
7000
|
Ressurection**
|
100 |
200 |
N/A |
Ressurects targeted dead player with half their HP. |
1x1 |
Staff
|
Mass Illusion Movement*
|
200 |
200 |
N/A |
A players movements are reversed (left becomes right) etc for 1 min. Cannot cast near fellow Citizens. |
1x1 |
Manual - Wand
|
Elemental Signature Spells
|
Spell
|
INT
|
Mana
|
Element
|
Effect
|
Damage
|
Price
|
Blizzard
|
195 |
170 |
Ice |
Call upon a snowstorm to freeze and critically damage your enemies (hits multiple times and pierces Protection from Magic) |
|
Talent Spell
|
Earth Shock Wave
|
190 |
180 |
Earth |
High damage earth attack, drains SP. Drains SP even when PFM is activated. |
|
Talent Spell
|
Hell Fire
|
200 |
180 |
Fire |
Summons a great swarm of meteors to rain down causing huge amounts of damage. |
|
Talent Spell
|
Fury Of Thor
|
182 |
160 |
Lightning |
Large range high damage lightning attack |
|
Talent Spell
|
Hints
If the circle you're casting is higher than your level / 10, then you get less hitratio the higher the circle is. If it's lower, you get more hitratio the lower the circle is. At level 140, the lower the circle is, the more hitratio it has. The amount you gain/lose is 5 HR per circle difference. So at level 140, you get +20 HR on Blizz, +50 on Para, and +55 on Hold Person.
If you're going to break the para right away, then you should just do Hold Person.
Additionally, you should use Energy Bolt and not Fire Ball/Fire Strike to break allied paras. It's less MP, has more HR, and deals less damage