Changes

1,012 bytes added ,  20:27, 15 December 2017
no edit summary
Line 1: Line 1:  +
=Armour Attributes=
 +
{| class="wikitable" style="text-align: center;"
 +
|-
 +
!| Attribute Type
 +
!| Description
 +
|-
 +
||Light||Reduces the weight of the item.
 +
|-
 +
||Agile||Increases the attack speed of the weapon. (-1 speed)
 +
|-
 +
||Strong||Increases the endurance of the weapon.
 +
|-
 +
||<span style=color:Orange>Critical</span>||Increases critical attacks damage.
 +
|-
 +
||<span style=color:Green>Poison</span>||Adds poison damage to every attack. Poison damage is dealt over time.
 +
|-
 +
||<span style=color:Blue>Sharp</span>||Increases the damage of the weapon by 1.
 +
|-
 +
||<span style=color:Pink>Ancient</span>||Increases the damage of the weapon by 2.
 +
|-
 +
||<span style=color:Gray>Righteous</span>||Increases the damage of the weapon according to the amount of reputation your character has, compared to the player you are attacking.(400 vs 0 = +8 damage)(PVP ONLY)
 +
|-
 +
||Crush Chance||Increases the chance to score a crushing hit.(Bonus damage)
 +
|-
 +
||Crush Damage|| Increases the amount of crush damage when landing a crushing hit.
 +
|}
 
PA depends on which armor is hit
 
PA depends on which armor is hit
 
body armor is hit 50% of the time
 
body armor is hit 50% of the time
669

edits

MediaWiki spam blocked by CleanTalk.