Changes
→Account setup and Character Development
'''2.2. Setting characteristic at the beginning'''
'''2.2. Setting characteristic at the beginning'''
https://s32.postimg.org/lsssw8uol/Capture3.jpg
https://i.ibb.co/1d7QH8P/imagen.png
As the above image shows the game will allow you to pre allocate points to make Warrior,Mage or Master,this is for advanced players only.
As the above image shows the game will allow you to pre allocate points to make Warrior,Mage or Master,this is for advanced players only. <br />
"Old school" builds are now balanced around the '''New''' Talent system and careful consideration of the attributes gained or lost with each Talent will be needed to get the best out of your build.
'''Warrior:''' <br /> If you want to swing weapons like swords, axes or hammers you can choose a warrior.<br />
'''Warrior:''' <br /> If you want to swing weapons like swords, axes or hammers you can choose a warrior.<br />
'''Pure warrior'''(No Int or Mag) has much more HP and higher Defence,although many Warriors choose to take some points in INT and MAG to defend against Mages.<br />
'''PFM Warr'''(36 Int), '''Zerker'''(59 INT), '''Haste'''(62 INT) and '''AMP Warr'''(112 INT) are all options depending on the style the player wishes to adopt.<br />
You can develop your mage in certain ways with INT, STR, DEX, and VIT.<br />
You can develop your mage in certain ways with INT, STR, DEX, and VIT.<br />
==Basic Controls==
==Basic Controls==