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− | Characters earn a talent point at level 10 and 40, be careful as once your talents points are chosen, they can only be changed in the Cash Shop or with Event/Quest Tokens. Using 'Rebirth' at maximum level does reset your stat points but not your talent points.
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− | ='''Short Sword'''=
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− | {| class="wikitable" style="text-align: left;"
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− | |-
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− | |rowspan="10"|https://i.postimg.cc/rpxjKX8x/falchion.gif
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− | !Provides the following bonuses when using short sword
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− | |-
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− | |'''1-25%''' Chance of granting you a Critical Point on a successful hit (scales with skill %)<br />Criticals earned like this can only be used by short swords.<br />'''15%''' damage<br />
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− | |-
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− | !Passive stats(all weapons):
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− | |-
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− | | Criticals regen '''2''' times faster<br />'''+8%''' chance to Crush (deals extra damage)<br />Increased combo damage ('''+1''','''+3''','''+5''')<br />'''-5%''' Defense Ratio
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− | |-
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− | |}
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− | ='''Long Sword'''=
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− | {| class="wikitable" style="text-align: left;"
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− | |-
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− | |rowspan="10"|https://www.helbreath.net/img/Giantsword.gif
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− | !Provides the following bonuses when using long swords''':
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− | |-
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− | |Dash speed '''+42%'''<br />'''+15%''' damage
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− | |-
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− | !Passive stats(all weapons):
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− | |-
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− | |'''+5%''' Crush Chance (deals bonus damage)<br />'''+5%''' Crush Damage<br />'''+5%''' Physical hit ratio
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− | |-
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− | |}
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− | ='''Fencing'''=
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− | {| class="wikitable" style="text-align: left;"
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− | |-
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− | |rowspan="10"|https://i.postimg.cc/52Zp4NMf/sabre.gif
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− | !Provides the following bonuses when using fencing weapons:
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− | |-
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− | |Attacks hit '''2''' additional nearby target for '''75%''' damage<br />Criticals hit '''3''' additional nearby targets for '''75%''' damage<br />Can cast spells while shield equipped<br />Shield skill halved.<br />'''+15%''' damage
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− | |-
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− | !Passive stats(all weapons):
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− | |'''+8%''' Magical hit ratio<br />'''+8%''' Physical hit ratio<br />'''-5%''' Defense Ratio
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− | |-
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− | |}
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− | ='''Axe'''=
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− | {| class="wikitable" style="text-align: left;"
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− | |-
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− | |rowspan="10"|https://i.postimg.cc/jSW-ZYnm8/battleaxe.gif
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− | !Provides the following bonuses when using axes:
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− | |Attacks cleave to two nearby units for '''33%''' damage<br />'''+15%''' damage
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− | |-
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− | !Passive stats(all weapons):
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− | |'''+15%''' chance to Crush (deals extra damage)<br />'''+10%''' Crush damage
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− | |-
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− | |}
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− | ='''Hammer'''=
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− | {| class="wikitable" style="text-align: left;"
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− | |-
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− | |rowspan="10"|https://www.helbreath.net/img/Battlehammer.gif
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− | !Provides the following bonuses when using Hammers:
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− | |Physical absorption on target's armor is reduced proportional to endurance left on armor<br />Physical absorption on mobs is reduced by up to 75% proportional to health left on mobs <br />'''+15%''' damage
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− | |-
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− | !Passive stats(all weapons):
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− | |Physical attacks ignore '''8%''' of Physical Abs.<br />Reduce target armor endurance by '''0.35% per hit (doubled with crit)'''.<br />'''+6%''' Physical damage
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− | |-
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− | |}
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− | ='''Archery'''=
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− | {| class="wikitable" style="text-align: left;"
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− | |-
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− | |rowspan="10"|https://www.helbreath.net/img/Dbow.gif
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− | !Provides the following bonuses when using bows:
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− | |'''75%''' chance to pierce units on their way to their target<br />'''75%''' chance to hit a single unit each sideways for each tile<br />'''50%''' chance to hit the monsters twice<br /> '''50%''' chance to not use an arrow when attacking.<br />'''+5%''' stun ratio<br />'''+15%''' base damage
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− | |-
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− | !Passive stats(all weapons):
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− | |-
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− | |'''+5%''' Physical hit ratio11
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− | |-
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− | |}
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− | =<span style="color:#8a3324"> '''Earth'''</span>=
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− | {| class="wikitable" style="text-align: left;"
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− | |-
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− | |rowspan="10"|https://i.postimg.cc/8PXtYmKJ/necklaceofearthelemental.png
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− | !Provides the following bonuses when using Earth magic:
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− | |Drains stamina.<br />'''+10%''' damage
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− | |-
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− | !Exclusive spells(learnt with talent):
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− | |Earth Shock Wave (190 Int)
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− | !Passive stats:
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− | |'''+8%''' Earth absorption<br />'''-8%''' Fire Absorption
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− | |-
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− | |}
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− | =<span style="color:#ffd700"> '''Lightning''' </span>=
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− | {| class="wikitable" style="text-align: left;"
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− | |rowspan="10"|https://i.postimg.cc/fywBG2QX/necklaceofairelemental.gif
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− | !Provides the following bonuses when using Lightning magic:
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− | |Cast '''+20%''' faster<br />Cast recovery speed reduced by '''40%'''<br />'''+10'''% damage
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− | |-
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− | !Exclusive spells (learnt with talent):
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− | |Fury of Thor (182 Int)
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− | !Bonus to other elements:
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− | |Cast '''+10%''' faster<br />Cast recovery speed reduced by '''25%'''
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− | |-
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− | !Passive stats:
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− | |-
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− | |'''+8%''' Lightning absorption<br />'''-8%''' Earth Absorption
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− | |-
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− | |}
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− | =<span style="color:#ff4500"> ''' Fire ''' </span>=
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− | {| class="wikitable" style="text-align: left;"
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− | |rowspan="10"|https://i.postimg.cc/FsHTGBZX/necklaceofefreet.gif
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− | !Provides the following bonuses when using Fire magic:
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− | |Burns enemies, stacking up to '''3''' times<br />Spells reduce '''20%''' of target's Fire and Magical Absorption<br />'''+10%''' damage
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− | !Exclusive spells (learnt with talent)
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− | |Hellfire (200 Int)
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− | !Bonus to other elements and mobs
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− | |Spells Reduce '''15%''' of target's Element and Magical Abs.
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− | !Passive stats:
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− | |'''+10%''' chance to Crush (deals extra damage)<br />'''+4%''' crush damage<br />'''+8%''' magic crush damage<br />'''+8%''' Fire absorption<br />'''-8%''' Ice Absorption
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− | |-
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− | |}
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− | =<span style="color:#87cefa"> ''' Ice ''' </span>=
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− | {| class="wikitable" style="text-align: left;"
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− | |-
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− | |rowspan="10"|https://i.postimg.cc/SQrZ6hcG/necklaceoficeelemental.gif
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− | !Provides the following bonuses when using Ice magic:
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− | |Freezes enemies<br />'''+10%''' damage<br />'''+12%''' base damage on frozen targets<br />'''+5%''' Magic hit ratio
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− | !Exclusive spells (learnt with talent)
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− | |Blizzard (195 Int)
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− | !Passive stats:
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− | |'''+5%''' Magical hit ratio<br />'''+8%''' Ice absorption<br />'''-8%''' Lightning Absorption
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− | |-
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− | |}
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− | =<span style="color:#b7b7b7"> ''' Holy ''' </span>=
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− | {| class="wikitable" style="text-align: left;"
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− | |rowspan="10"|https://www.helbreath.net/img/Klonessneck.gif
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− | !Provides the following bonuses when using Holy magic:
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− | |Replaces '''Hunger''' with '''Faith'''<br />Healing spells overheal, granting a shield up to 20% of Max HP<br />'''+100%''' health with healing spells<br />'''+100%''' stamina with stamina recovery spells
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− | |-
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− | !Exclusive spells (learned with talent):
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− | |Divine Touch (costs 100 Faith, damage based on level, 15% max MP cost, 20 Int)<br />Mass Heal (heals up to 3 allies in a 5x5 area, 60 Int)<br />Meditation ('''30%''' max MP recovery '''+15%''' on next regen + '''66''' heal, '''20%''' max MP cost, 40 Int)
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− | !Provides the following passive stats:
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− | |Activation cooldown reduced by '''25%'''<br>Increased Paralize duration by '''5s'''('''1s''' for Tier 7+ mobs)
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− | |}
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− | =<span style="color:#00EE00"> '''Poison'''=
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− | {| class="wikitable" style="text-align: left;"
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− | |rowspan="10"|https://i.postimg.cc/pTM0ZV0s/necklaceofmedusa.gif
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− | !Provides the following passive stats:
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− | |Poison deals additional damage based on unit's current health<br />'''25%''' Chance to tick poison on hit<br />'''+10%''' Poison resistance<br />'''+25%''' change to reduce Paralyzed duration by '''1''' second when hit
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− | |-
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− | |}
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− | =<span style="color:#48452a"> '''Tank'''=
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− | {| class="wikitable" style="text-align: left;"
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− | |rowspan="10"|https://i.postimg.cc/sgPVVxkr/towershield.gif
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− | !Provides the following passive stats:
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− | |Increase aggro on monsters<br />'''+15''' Vitality<br />'''+1''' Vitality every '''20''' levels <br />'''+30%''' HP Recovery<br />'''+25%''' chance to reduce Paralyzed duration by '''1''' second when hit<br />'''-8%''' chance of being stunned by physical attacks<br />'''+7%''' Physical Absorption when directly facing your opponent with a shield<br />'''+7%''' Magical Absorption when directly facing your opponent with a shield
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− | |-
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− | |}
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− | =<span style="color:#D13434"> '''Xelima'''=
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− | {| class="wikitable" style="text-align: left;"
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− | |rowspan="10"|https://www.helbreath.net/img/Xelimaneck.gif
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− | !Provides the following passive stats:
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− | |'''+25%''' chance to crush(deals extra damage<br>
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− | '''+15%''' Crush damage<br>
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− | '''+8%''' physical damage<br>
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− | '''+12%''' magical damage<br>
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− | '''+15''' Hit Ratio<br>
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− | Cast '''+0.05%''' faster per '''1''' Mag<br>
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− | Cast recovery speed reduced by '''0.1%''' per '''1''' Mag<br>
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− | ! ------------
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− | |''' -20%''' Max HP<br>
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− | '''-20%''' HP Recovery<br>
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− | '''-25%''' HP from Health Potions<br>
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− | '''-8%''' Defence Ratio<br>
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− | '''-8%''' Magic Resistance
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− | |-
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− | |}
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− | =<span style="color:#53DB8E"> '''Merien'''=
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− | {| class="wikitable" style="text-align: left;"
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− | |rowspan="10"|https://www.helbreath.net/img/Merienneck.gif
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− | !Provides the following passive stats:
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− | |Increased attack speed<br>
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− | Cast '''+0.1%''' faster per '''1''' Mag<br>
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− | Cast recovery speed reduced by '''0.2%''' per '''1''' Mag<br>
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− | Activation cooldowns reduced by '''25%'''<br>
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− | '''+15''' Strength<br>
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− | '''+15''' Magic
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− | |-
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− | ! -----------
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− | |-
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− | |'''-15%''' Magical damage penalty<br>
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− | '''-10%''' Physical damage penalty
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− | !Exclusive spells (learned with talent):
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− | |Transfer Criticals''
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− | |-
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− | |}
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| ='''Example Builds'''= | | ='''Example Builds'''= |
− | '''''Basic Builds'''''
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| '''''Fencing - Poison''''' | | '''''Fencing - Poison''''' |