Changes

623 bytes added ,  14 May
Rewrote weapon speed explanations, with examples
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=Weapon Speed=
 
=Weapon Speed=
Weapon speed / Swing speed is divided into 3 different classes (assuming you have the stength required for full-swing for your weapon).<br />
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The speed of swinging a weapon increases the closer you are to its required full swing Strength requirement.
1. Short Swords<br />
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2. Fencing weapons<br />
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At full swing, the fastest weapons are Short Swords, followed by Fencing, and then every other weapon.
3. All other weapons<br />
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If you have merien talent, subtract 1 attack speed. If a weapon is agile, subtract 1 attack speed.<br />
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A weapon with the [[Weapons#Weapons_Attributes|Agile attribute]] will have its speed increased by 1.
So an agile fencing weapon is max attack speed and an agile hammer paired with merien talent is also max attack speed.
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[[Talents#Merien|Merien talent]] will also increase your swing speed by 1.
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However, the max swing speed is limited to the speed of Short Swords, and as such Agile and Merien attack speed bonuses have no effect on Short Swords at full swing.
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{| class="wikitable"
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! Speed !! Examples (full swing strength) !! Time per swing
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|-
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| 15 || All Short Swords<br>Fencing with Agile or Merien talent<br>Other weapons with both Agile and Merien talent || 448
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|-
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| 14 || Fencing<br>Other weapons (not Short Swords) with Agile or Merien talent || 536
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|-
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| 13 || Other weapons (Long Sword, Axe, Hammer, Archery, Staff) || 624
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|-
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| 0-12 || Weapons with insufficient strength for full swing || 712-1768<br><i>Formula: 8 * (56 + (15 - speed)*11)</i>
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|}
    
=Short Swords=
 
=Short Swords=
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