Guides & Formulas

From Helbreath Olympia Wiki
Revision as of 01:32, 15 April 2017 by imported>Torana (→‎Formulas)

Formulas

Levelling

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Hit Probability

Hit probability = (attacker hit ratio / defender defense ratio) *62%

Magic hitting probability = attacker magic hit ratio / target magic resistance) * 50%

Reputation

Your character must be level 50 or more in order to trade/give rep.

Tutelary Angel

To receive the tutelary Angel you need to have saved 5 majestics, the angel is available from Gail the NPC in your citys Command Hall

Upgrade Req Majestics Upgrade Req Majestics
+1 6 +9 34
+2 8 +10 39
+3 10 +11 44
+4 13 +12 49
+5 16 +13 54
+6 20 +14 59
+7 24 +15 64
+8 29 Total 469

Drops

Cont doesn't affect drops anymore. Rep affects it, but the effect scales logarithmically. It also doesn't affect the frequency of drops directly like Luck, so it's hard to put an exact number on it (although Luck increases drops like rep does, to a lesser extent, which means it's actually more than it says it does).

http://www.wolframalpha.com/input/?i=log(10,x%2B20)+with+x+from+0+to+1000

Weapon Damage

There are almost no dices in the game anymore. Damage on weapon 10 just means it does exactly 10 base damage every time. Then combo and such gets added to it

Crush Damage

average damage = damage + damage * crush_chance * crush_damage

Normal Upgrades

Weapons and Armours may be upgraded with the use of Xelima(weapons) and Merien(Armours) Stones.

Upgrades of this type ate safe until +3.

At +3 if you fail it will downgrade by 1 : ie if you upgrade at +3 it will return to +2,If you upgrade at +5 it will return to +4.