Line 1: |
Line 1: |
| + | =Spell casting= |
| + | * After selecting a spell from Magic List player character will first prepare the spell and then player can cast it by clicking on target. |
| + | * Getting damaged between preparing and casting a spell will cancel the spell. |
| + | |
| + | |
| + | |
| =Notes about Spell Effects= | | =Notes about Spell Effects= |
− | Spells with area effect usually have different damage/heal for target and for area. Target is hit by both target damage/heal and area damage/heal. Players around the target are hit only by area damage/heal.<br> | + | * Spells with area effect usually have different damage/heal for target and for area. Target is hit by both target damage/heal and area damage/heal. Players around the target are hit only by area damage/heal. |
− | You can not damage yourself or allied players/NPCs with safe mode enabled. Contrary to in-game help, safe mode does not increase spell mana cost.<br> | + | * Spells that create special damage dealing tiles (e.g. Fire Wall) cannot be cast in town or town's farm. |
− | Benefitial spells such as Defense Shield or Heal grand their effect only to you and your allies.<br> | + | * You can not damage yourself or allied players/NPCs with safe mode enabled. Contrary to in-game help, safe mode does not increase spell mana cost. Some offensive spells don't work at all when targeting yourself. |
− | Beware that if you miss your target and click on ground instead you will cast the spell on that ground tile potentially wasting it. | + | * Benefitial spells such as Defense Shield or Heal grant their effect only to you and your allies. |
| + | * Casting a benefitial spell on target that has the same spell active will not reset the spell's duration. |
| + | * Casting a benefitial spell on target that has similar spell active will have no effect (e.g. casting Great Defense Shield on player with active Defense Shield). |
| + | * Beware that if you miss your target and click on ground instead, you will cast the spell on that ground tile potentially wasting it. |
| + | |
| === Damage over time === | | === Damage over time === |
| * '''Burn''' - Is now a stunning hit, these hits ignore all MA. | | * '''Burn''' - Is now a stunning hit, these hits ignore all MA. |
− | * '''Poison''' - Will give an ek if opponent dies in safe zone. Can be resisted. | + | * '''Poison''' - Will give an EK, if opponent dies in safe zone. Can be resisted. |
| * '''Freeze''' - Slows down movement. | | * '''Freeze''' - Slows down movement. |
| + | |
| + | === Summon Creature === |
| + | Creature can be commanded with ''/tgt <player>'' (creature attacks player), ''/hold'' (creature stays still) and ''/free'' (cancels hold, creature will follow you again).<br> |
| + | Summoned creature is always without any modifiers (wild, poisonous etc.).<br> |
| + | You can have only one creature summoned at the same time. You can't summon new creatures until the body of the old creature disappears. |
| + | {| class="wikitable" |
| + | |- |
| + | ! scope="col"| Magic Skill % |
| + | ! scope="col"| Possible Creature Summons (needs testing) |
| + | |- |
| + | |rowspan="1"| '''10''' || Slime |
| + | |- |
| + | |rowspan="1"| '''20''' || Slime, Giant Ant |
| + | |- |
| + | |rowspan="1"| '''30''' || Slime, Giant Ant, Snake |
| + | |- |
| + | |rowspan="1"| '''40''' || Giant Ant, Snake, Orc |
| + | |- |
| + | |rowspan="1"| '''50''' || Giant Ant, Snake, Orc, Skeleton |
| + | |- |
| + | |rowspan="1"| '''60''' || Snake, Orc, Skeleton, Clay Golem |
| + | |- |
| + | |rowspan="1"| '''70''' || Snake, Orc, Skeleton, Clay Golem, Stone Golem |
| + | |- |
| + | |rowspan="1"| '''80''' || Orc, Skeleton, Clay Golem, Stone Golem, Orc Mage |
| + | |- |
| + | |rowspan="1"| '''90''' || Orc, Skeleton, Clay Golem, Stone Golem, Orc Mage, Hellhound |
| + | |- |
| + | |rowspan="1"| '''100''' || Skeleton, Clay Golem, Stone Golem, Orc Mage, Hellhound, Cyclops |
| + | |} |
| + | |
| + | |
| | | |
| =Elements= | | =Elements= |
Line 31: |
Line 73: |
| |<span style="color:#000000"> '''Normal''' </span>||<span style="color:#000000"> '''Normal''' </span>||<span style="color:#0000ff"> '''Strong''' </span>||<span style="color:#ff0000"> '''Weak''' </span> | | |<span style="color:#000000"> '''Normal''' </span>||<span style="color:#000000"> '''Normal''' </span>||<span style="color:#0000ff"> '''Strong''' </span>||<span style="color:#ff0000"> '''Weak''' </span> |
| |} | | |} |
| + | |
| + | |
| | | |
| =Circle 1= | | =Circle 1= |
Line 53: |
Line 97: |
| |- | | |- |
| |rowspan="1"| '''Meditation''' | | |rowspan="1"| '''Meditation''' |
− | |40||20% max MP||N/A||Regenerates Mana (28% max MP).||1x1||Holy talent | + | |40||20% max MP||N/A||Regenerates 28% of your MP.||1x1||Holy talent |
| |- | | |- |
| |rowspan="1"| '''Transfer Criticals''' | | |rowspan="1"| '''Transfer Criticals''' |
− | |10||35||N/A||?||1x1||Merien talent | + | |10||35||N/A||Transfers your stored criticals to target player.||1x1||Merien talent |
| |- | | |- |
| |rowspan="1"| '''Divine Touch''' | | |rowspan="1"| '''Divine Touch''' |
Line 117: |
Line 161: |
| |- | | |- |
| |rowspan="1"| '''Hold Person''' | | |rowspan="1"| '''Hold Person''' |
− | |26||24||N/A||Stops target's movement for 30 seconds. Cleared if physically or magically damaged.||1x1||1000 | + | |26||24||N/A||Stops target's movement for 30 seconds. Cleared, if physically or magically damaged.||1x1||1000 |
| |- | | |- |
| |rowspan="1"| '''Possession''' | | |rowspan="1"| '''Possession''' |
Line 137: |
Line 181: |
| ! scope="col"| Element | | ! scope="col"| Element |
| ! scope="col"| Effect | | ! scope="col"| Effect |
− | ! scope="col"| Range | + | ! scope="col"| Area |
| ! scope="col"| Price | | ! scope="col"| Price |
| |- | | |- |
| |rowspan="1"| '''Fire Strike''' | | |rowspan="1"| '''Fire Strike''' |
− | |34||36||<span style="color:#ff4500"> '''Fire''' </span>||Greater Fireball, 15-25 damage||4x4||1500 | + | |34||36||<span style="color:#ff4500"> '''Fire''' </span>||8 damage to target, 13 damage to area.||5x5||1500 |
| |- | | |- |
| |rowspan="1"| '''Summon Creature''' | | |rowspan="1"| '''Summon Creature''' |
− | |38||35||N/A||Summon monsters to your side. Monster tier depends on your magic skill.||1x1||1500 | + | |38||35||N/A||Targeting yourself will summon allied monster. Summoned monster depends on your magic skill.||1x1||1500 |
| |- | | |- |
| |rowspan="1"| '''Invisibility''' | | |rowspan="1"| '''Invisibility''' |
− | |30||31||N/A||Makes the target invisible for 1 minute||1x1||1300 | + | |30||31||N/A||Makes the target invisible for 1 minute.||1x1||1300 |
| |- | | |- |
| |rowspan="1"| '''Protection from Magic''' | | |rowspan="1"| '''Protection from Magic''' |
− | |32||35||N/A||Protection from offensive spells up to [[#Circle 8|Circle 8]]||1 Min||2400 | + | |32||35||N/A||Protects target from offensive spells up to [[#Circle 8|Circle 8]] (included) for 1 minute.||1x1||2400 |
| |- | | |- |
| |rowspan="1"| '''Detect Invisibility''' | | |rowspan="1"| '''Detect Invisibility''' |
− | |30||33||N/A||Detects invisible players and monsters||Full Screen||1200 | + | |30||33||N/A||Dispells invisibility from enemy players and monsters.||Full Screen||1200 |
| |- | | |- |
| |rowspan="1"| '''Paralyze''' | | |rowspan="1"| '''Paralyze''' |
− | |36||35||N/A||Paralyzes target, cancelled when hit by magic||1x1||1500 | + | |36||35||N/A||Stops target's movement for 25 seconds. Cleared, if magically damaged.||1x1||1500 |
| |- | | |- |
| |rowspan="1"| '''Cure''' | | |rowspan="1"| '''Cure''' |
− | |35||32||N/A||Cures the target of any poison||1x1||1200 | + | |35||32||N/A||Cures the target of any poison.||1x1||1200 |
| |- | | |- |
| |rowspan="1"| '''Lightning Arrow''' | | |rowspan="1"| '''Lightning Arrow''' |
− | |38||30||<span style="color:#ffd700"> '''Lightning''' </span>||Electric Arrow, 20-45 damage||1x1||1600 | + | |38||30||<span style="color:#ffd700"> '''Lightning''' </span>||30 damage to target.||1x1||1600 |
| |- | | |- |
| |rowspan="1"| '''Tremor''' | | |rowspan="1"| '''Tremor''' |
− | |33||34||<span style="color:#8a3324"> '''Earth''' </span>||Shakes the ground below, 10-20 damage||3x3||1500 | + | |33||34||<span style="color:#8a3324"> '''Earth''' </span>||5 damage to target, 16 damage to area.||3x3||1500 |
| |- | | |- |
| |} | | |} |
Line 177: |
Line 221: |
| ! scope="col"| Element | | ! scope="col"| Element |
| ! scope="col"| Effect | | ! scope="col"| Effect |
− | ! scope="col"| Range | + | ! scope="col"| Area |
| ! scope="col"| Price | | ! scope="col"| Price |
| |- | | |- |
| |rowspan="1"| '''Firewall''' | | |rowspan="1"| '''Firewall''' |
− | |45||42||<span style="color:#ff4500"> '''Fire''' </span>||Area effect spell. Creates a wall of fire||1x5 40 sec||1700 | + | |45||42||<span style="color:#ff4500"> '''Fire''' </span>||Creates a row of 5 fire tiles centered at targeted tile. Each fire tile deals 3 damage in 3x3 area every 3 seconds for 30 seconds. Row orientation depends on mouse to player angle, not on player character facing direction.||1x5||1700 |
| |- | | |- |
| |rowspan="1"| '''Fire Field''' | | |rowspan="1"| '''Fire Field''' |
− | |48||48||<span style="color:#ff4500"> '''Fire''' </span>||Area Effect Spell. Creates a field of fire||3x3 40 secs||1900 | + | |48||48||<span style="color:#ff4500"> '''Fire''' </span>||Creates a field of fire tiles centered at targeted tile. Each fire tile deals 3 damage in 3x3 area every 3 seconds for 30 seconds.||3x3||1900 |
| |- | | |- |
| |rowspan="1"| '''Confuse Language''' | | |rowspan="1"| '''Confuse Language''' |
− | |42||40||N/A||Messes up chat for 2 minutes.||3x3||1800 | + | |42||40||N/A||Target has messesed up chat (?) for 2 minutes.||1x1||1800 |
| |- | | |- |
| |rowspan="1"| '''Lightning''' | | |rowspan="1"| '''Lightning''' |
− | |47||40||<span style="color:#ffd700"> '''Lightning''' </span>||Stroke of Lightning, 30-55 Damage||1x1||2100 | + | |47||40||<span style="color:#ffd700"> '''Lightning''' </span>||41 damage to target.||1x1||2100 |
| |- | | |- |
| |rowspan="1"| '''Great Defense Shield''' | | |rowspan="1"| '''Great Defense Shield''' |
− | |46||45||N/A||Gives user 20 Defense points.||1 Min||1900 | + | |46||45||N/A||Raises target's Defense Ratio by 100 for 40 seconds.||1x1||1900 |
| |- | | |- |
| |rowspan="1"| '''Chill Wind''' | | |rowspan="1"| '''Chill Wind''' |
− | |50||48||<span style="color:#87cefa"> '''Ice''' </span>||Freezes and damages target lightly||3x3||2300 | + | |50||48||<span style="color:#87cefa"> '''Ice''' </span>||19 damage to target, 19 damage to area.||3x3||2300 |
| |- | | |- |
| |rowspan="1"| '''Poison Cloud''' | | |rowspan="1"| '''Poison Cloud''' |
− | |49||48||<span style="color:#00EE00"> '''Poison''' </span>||Area Effect Spell.Creates a cloud of poison||3x3 40 secs||2200 | + | |49||48||N/A||Creates a field of poison tiles centered at targeted tile. Each poison tile deals 3 damage in 3x3 area every 3 seconds for 30 seconds. Getting damaged applies poisoning which is identical to Poison spell.||3x3||2200 |
| |- | | |- |
| |rowspan="1"| '''Triple Energy Bolt''' | | |rowspan="1"| '''Triple Energy Bolt''' |
− | |45||40||<span style="color:#ffd700"> '''Lightning''' </span>||Shoots 3 stronger Energy Bolts||5x5||2100 | + | |45||40||<span style="color:#ffd700"> '''Lightning''' </span>||10 damage to target, 19 damage to area.||5x5||2100 |
| |- | | |- |
| |rowspan="1"| '''Scan''' | | |rowspan="1"| '''Scan''' |
− | |50||50||N/A||Scan targets HP/MP,Element and hammer reduction||1x1||2300 | + | |50||50||N/A||Game tells you target's current HP and MP||1x1||2300 |
| |- | | |- |
| |} | | |} |