Changes

1,333 bytes added ,  05:28, 27 July 2021
Updated the rest of circles.
Line 1: Line 1:  +
''Information marked with (?) is not confirmed to be true.''
 +
 
=Spell casting=
 
=Spell casting=
 
* After selecting a spell from Magic List player character will first prepare the spell and then player can cast it by clicking on target.
 
* After selecting a spell from Magic List player character will first prepare the spell and then player can cast it by clicking on target.
Line 16: Line 18:  
=== Damage over time ===
 
=== Damage over time ===
 
* '''Burn''' - Is now a stunning hit, these hits ignore all MA.
 
* '''Burn''' - Is now a stunning hit, these hits ignore all MA.
* '''Poison''' - Will give an EK, if opponent dies in safe zone. Can be resisted.
+
* '''Poison''' - Will give an EK, if opponent dies in safe zone. After poison deals damage 3 times (?), there is a chance after every poison tick to resist it. Poisoned target can't be poisoned again until the poison is removed.
 
* '''Freeze''' - Slows down movement.
 
* '''Freeze''' - Slows down movement.
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! scope="col"| Possible Creature Summons (needs testing)
 
! scope="col"| Possible Creature Summons (needs testing)
 
|-
 
|-
|rowspan="1"| '''10''' || Slime
+
|style="text-align: center;"| '''10''' || Slime
 
|-
 
|-
|rowspan="1"| '''20''' || Slime, Giant Ant
+
|style="text-align: center;"| '''20''' || Slime, Giant Ant
 
|-
 
|-
|rowspan="1"| '''30''' || Slime, Giant Ant, Snake
+
|style="text-align: center;"| '''30''' || Slime, Giant Ant, Snake
 
|-
 
|-
|rowspan="1"| '''40''' || Giant Ant, Snake, Orc
+
|style="text-align: center;"| '''40''' || Giant Ant, Snake, Orc
 
|-
 
|-
|rowspan="1"| '''50''' || Giant Ant, Snake, Orc, Skeleton
+
|style="text-align: center;"| '''50''' || Giant Ant, Snake, Orc, Skeleton
 
|-
 
|-
|rowspan="1"| '''60''' || Snake, Orc, Skeleton, Clay Golem
+
|style="text-align: center;"| '''60''' || Snake, Orc, Skeleton, Clay Golem
 
|-
 
|-
|rowspan="1"| '''70''' || Snake, Orc, Skeleton, Clay Golem, Stone Golem
+
|style="text-align: center;"| '''70''' || Snake, Orc, Skeleton, Clay Golem, Stone Golem
 
|-
 
|-
|rowspan="1"| '''80''' || Orc, Skeleton, Clay Golem, Stone Golem, Orc Mage
+
|style="text-align: center;"| '''80''' || Orc, Skeleton, Clay Golem, Stone Golem, Orc Mage
 
|-
 
|-
|rowspan="1"| '''90''' || Orc, Skeleton, Clay Golem, Stone Golem, Orc Mage, Hellhound
+
|style="text-align: center;"| '''90''' || Orc, Skeleton, Clay Golem, Stone Golem, Orc Mage, Hellhound
 
|-
 
|-
|rowspan="1"| '''100''' || Skeleton, Clay Golem, Stone Golem, Orc Mage, Hellhound, Cyclops
+
|style="text-align: center;"| '''100''' || Skeleton, Clay Golem, Stone Golem, Orc Mage, Hellhound, Cyclops
 
|}
 
|}
   Line 87: Line 89:  
! scope="col"| Price
 
! scope="col"| Price
 
|-
 
|-
|rowspan="1"| '''Magic Missile'''
+
|| '''Magic Missile'''
|14||4||<span style="color:#FFD700"> '''Lightning''' </span>||10 damage to target.||1x1||400
+
|14||4||<span style="color:#FFD700"> '''Lightning''' </span>||<div style="text-align: left;">10 damage to target.</div>||1x1||400
 
|-
 
|-
|rowspan="1"| '''Heal'''
+
|| '''Heal'''
|14||8||N/A||Target gains 15 Health Points.||1x1||400
+
|14||8||N/A||<div style="text-align: left;">Target gains 15 Health Points.</div>||1x1||400
 
|-
 
|-
|rowspan="1"| '''Create Food'''
+
|| '''Create Food'''
|10||18||N/A||Creates food on target ground tile.||1x1||400
+
|10||18||N/A||<div style="text-align: left;">Creates food on target ground tile.</div>||1x1||400
 
|-
 
|-
|rowspan="1"| '''Meditation'''
+
|| '''Meditation'''
|40||20% max MP||N/A||Regenerates 28% of your MP.||1x1||Holy talent
+
|40||20% max MP||N/A||<div style="text-align: left;">Regenerates 28% of your MP.</div>||1x1||Holy talent
 
|-
 
|-
|rowspan="1"| '''Transfer Criticals'''
+
|| '''Transfer Criticals'''
|10||35||N/A||Transfers your stored criticals to target player.||1x1||Merien talent
+
|10||35||N/A||<div style="text-align: left;">Transfers your stored criticals to target player.</div>||1x1||Merien talent
 
|-
 
|-
|rowspan="1"| '''Divine Touch'''
+
|| '''Divine Touch'''
|20||15% max MP + 100% Faith||N/A||Damage based on level.||3x3||Holy talent
+
|20||15% max MP + 100% Faith||N/A||<div style="text-align: left;">Damage based on level.</div>||3x3||Holy talent
 
|}
 
|}
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|-
 
|-
   −
|rowspan="1"| '''Energy Bolt'''
+
|| '''Energy Bolt'''
|24||13||<span style="color:#FFD700"> '''Lightning''' </span>||10 damage to target, 7 damage to area.||3x3||600
+
|24||13||<span style="color:#FFD700"> '''Lightning''' </span>||<div style="text-align: left;">10 damage to target, 7 damage to area.</div>||3x3||600
 
|-
 
|-
|rowspan="1"| '''Stamina Drain'''
+
|| '''Stamina Drain'''
|22||14||N/A||Drains 28 SP from target and 15 SP from area.||3x3||600
+
|22||14||N/A||<div style="text-align: left;">Drains 28 SP from target and 15 SP from area.</div>||3x3||600
 
|-
 
|-
|rowspan="1"| '''Recall'''
+
|| '''Recall'''
|10||0||N/A||Lvl 120+ teleports yourself to your town, lvl 119- teleports you to the town's farm.<br>In town you can click on teleport pad in minimap to teleport there.<br>You can not Recall from enemy town maps and if damaged recently.||1x1||1
+
|10||0||N/A||<div style="text-align: left;">Lvl 120+ teleports yourself to your town, lvl 119- teleports you to the town's farm.<br>In town you can click on teleport pad in minimap to teleport there.<br>You can not Recall from enemy town maps and if damaged recently.</div>||1x1||1
 
|-
 
|-
|rowspan="1"| '''Defense Shield'''
+
|| '''Defense Shield'''
|26||19||N/A||Raises target's Defense Ratio by 40 for 1 minute.||1x1||600
+
|26||19||N/A||<div style="text-align: left;">Raises target's Defense Ratio by 40 for 1 minute.</div>||1x1||600
 
|-
 
|-
|rowspan="1"| '''Celebrating Light'''
+
|| '''Celebrating Light'''
|25||10||<span style="color:#FFD700"> '''Lightning''' </span>||Lights fireworks at target ground tile.||1x1||900
+
|25||10||<span style="color:#FFD700"> '''Lightning''' </span>||<div style="text-align: left;">Lights fireworks at target ground tile.</div>||1x1||900
 
|-
 
|-
|rowspan="1"| '''Minor Berserk'''
+
|| '''Minor Berserk'''
|23||26||N/A||Boosts target's physical attack damage for 1 minute by 25-35% (depending on weapon).||1x1||1600
+
|23||26||N/A||<div style="text-align: left;">Boosts target's base physical damage for 1 minute by 40%.</div>||1x1||1600
 
|}
 
|}
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! scope="col"| Price
 
! scope="col"| Price
 
|-
 
|-
|rowspan="1"| '''Fireball'''
+
|| '''Fireball'''
|26||27||<span style="color:#ff4500"> '''Fire''' </span>||8 damage to target, 11 damage to area.||3x3||1000
+
|26||27||<span style="color:#ff4500"> '''Fire''' </span>||<div style="text-align: left;">8 damage to target, 11 damage to area.</div>||3x3||1000
 
|-
 
|-
|rowspan="1"| '''Great Heal'''
+
|| '''Great Heal'''
|28||28||N/A||Target gains 33 Health Points.||1x1||1000
+
|28||28||N/A||<div style="text-align: left;">Target gains 33 Health Points.</div>||1x1||1000
 
|-
 
|-
|rowspan="1"| '''Stamina Recovery'''
+
|| '''Stamina Recovery'''
|20||20||N/A||Restores 22 SP to target and 12 SP to area.||3x3||700
+
|20||20||N/A||<div style="text-align: left;">Restores 22 SP to target and 12 SP to area.</div>||3x3||700
 
|-
 
|-
|rowspan="1"| '''Protection from Arrows'''
+
|| '''Protection from Arrows'''
|20||22||N/A||Total protection from arrows for 1 minute.||1x1||700
+
|20||22||N/A||<div style="text-align: left;">Total protection from arrows for 1 minute.</div>||1x1||700
 
|-
 
|-
|rowspan="1"| '''Hold Person'''
+
|| '''Hold Person'''
|26||24||N/A||Stops target's movement for 30 seconds. Cleared, if physically or magically damaged.||1x1||1000
+
|26||24||N/A||<div style="text-align: left;">Stops target's movement for 30 seconds. Cleared, if physically or magically damaged.</div>||1x1||1000
 
|-
 
|-
|rowspan="1"| '''Possession'''
+
|| '''Possession'''
|26||25||N/A||Picks up item from target ground tile.||1x1||1000
+
|26||25||N/A||<div style="text-align: left;">Picks up item from target ground tile.</div>||1x1||1000
 
|-
 
|-
|rowspan="1"| '''Poison'''
+
|| '''Poison'''
|29||28||N/A||Applies poison to target, 12 damage over 12 seconds.||1x1||1200
+
|29||28||N/A||<div style="text-align: left;">Applies poison to target, 4 damage every 8 seconds.</div>||1x1||1200
 
|-
 
|-
|rowspan="1"| '''Great Stamina Recovery''' </span>
+
|| '''Great Stamina Recovery''' </span>
|30||45||N/A||Restores 40 SP to target and 23 SP to area.||3x3||1300
+
|30||45||N/A||<div style="text-align: left;">Restores 40 SP to target and 23 SP to area.</div>||3x3||1300
 
|}
 
|}
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! scope="col"| Price
 
! scope="col"| Price
 
|-
 
|-
|rowspan="1"| '''Fire Strike'''
+
|| '''Fire Strike'''
|34||36||<span style="color:#ff4500"> '''Fire''' </span>||8 damage to target, 13 damage to area.||5x5||1500
+
|34||36||<span style="color:#ff4500"> '''Fire''' </span>||<div style="text-align: left;">8 damage to target, 13 damage to area.</div>||5x5||1500
|-
  −
|rowspan="1"| '''Summon Creature'''
  −
|38||35||N/A||Targeting yourself will summon allied monster. Summoned monster depends on your magic skill.||1x1||1500
   
|-
 
|-
|rowspan="1"| '''Invisibility'''
+
|| '''Summon Creature'''
|30||31||N/A||Makes the target invisible for 1 minute.||1x1||1300
+
|38||35||N/A||<div style="text-align: left;">Targeting yourself will summon allied monster. Summoned monster depends on your magic skill.</div>||1x1||1500
 
|-
 
|-
|rowspan="1"| '''Protection from Magic'''
+
|| '''Invisibility'''
|32||35||N/A||Protects target from offensive spells up to [[#Circle 8|Circle 8]] (included) for 1 minute.||1x1||2400
+
|30||31||N/A||<div style="text-align: left;">Makes the target invisible for 1 minute.</div>||1x1||1300
 
|-
 
|-
|rowspan="1"| '''Detect Invisibility'''
+
|| '''Protection from Magic'''
|30||33||N/A||Dispells invisibility from enemy players and monsters.||Full Screen||1200
+
|32||35||N/A||<div style="text-align: left;">Protects target from offensive spells up to [[#Circle 8|Circle 8]] (included) for 1 minute.</div>||1x1||2400
 
|-
 
|-
|rowspan="1"| '''Paralyze'''
+
|| '''Detect Invisibility'''
|36||35||N/A||Stops target's movement for 25 seconds. Cleared, if magically damaged.||1x1||1500
+
|30||33||N/A||<div style="text-align: left;">Dispells invisibility from enemy players and monsters.</div>||Full Screen||1200
 
|-
 
|-
|rowspan="1"| '''Cure'''
+
|| '''Paralyze'''
|35||32||N/A||Cures the target of any poison.||1x1||1200
+
|36||35||N/A||<div style="text-align: left;">Stops target's movement for 25 seconds. Cleared, if magically damaged.</div>||1x1||1500
 
|-
 
|-
|rowspan="1"| '''Lightning Arrow'''
+
|| '''Cure'''
|38||30||<span style="color:#ffd700"> '''Lightning''' </span>||30 damage to target.||1x1||1600
+
|35||32||N/A||<div style="text-align: left;">Cures the target of any poison.</div>||1x1||1200
 
|-
 
|-
|rowspan="1"| '''Tremor'''
+
|| '''Lightning Arrow'''
|33||34||<span style="color:#8a3324"> '''Earth''' </span>||5 damage to target, 16 damage to area.||3x3||1500
+
|38||30||<span style="color:#ffd700"> '''Lightning''' </span>||<div style="text-align: left;">30 damage to target.</div>||1x1||1600
 
|-
 
|-
 +
|| '''Tremor'''
 +
|33||34||<span style="color:#8a3324"> '''Earth''' </span>||<div style="text-align: left;">5 damage to target, 16 damage to area.</div>||3x3||1500
 
|}
 
|}
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! scope="col"| Price
 
! scope="col"| Price
 
|-
 
|-
|rowspan="1"| '''Firewall'''
+
|| '''Firewall'''
|45||42||<span style="color:#ff4500"> '''Fire''' </span>||Creates a row of 5 fire tiles centered at targeted tile. Each fire tile deals 3 damage in 3x3 area every 3 seconds for 30 seconds. Row orientation depends on mouse to player angle, not on player character facing direction.||1x5||1700
+
|45||42||<span style="color:#ff4500"> '''Fire''' </span>||<div style="text-align: left;">Creates a row of 5 fire tiles centered at targeted tile. Each fire tile deals 3 damage in 3x3 area every 3 seconds for 30 seconds. Row orientation depends on mouse to player angle, not on player character facing direction.</div>||1x5||1700
|-
  −
|rowspan="1"| '''Fire Field'''
  −
|48||48||<span style="color:#ff4500"> '''Fire''' </span>||Creates a field of fire tiles centered at targeted tile. Each fire tile deals 3 damage in 3x3 area every 3 seconds for 30 seconds.||3x3||1900
   
|-
 
|-
|rowspan="1"| '''Confuse Language'''
+
|| '''Fire Field'''
|42||40||N/A||Target has messesed up chat (?) for 2 minutes.||1x1||1800
+
|48||48||<span style="color:#ff4500"> '''Fire''' </span>||<div style="text-align: left;">Creates a field of fire tiles centered at targeted tile. Each fire tile deals 3 damage in 3x3 area every 3 seconds for 30 seconds.</div>||3x3||1900
 
|-
 
|-
|rowspan="1"| '''Lightning'''
+
|| '''Confuse Language'''
|47||40||<span style="color:#ffd700"> '''Lightning''' </span>||41 damage to target.||1x1||2100
+
|42||40||N/A||<div style="text-align: left;">Target has messesed up chat (?) for 2 minutes.</div>||1x1||1800
 
|-
 
|-
|rowspan="1"| '''Great Defense Shield'''
+
|| '''Lightning'''
|46||45||N/A||Raises target's Defense Ratio by 100 for 40 seconds.||1x1||1900
+
|47||40||<span style="color:#ffd700"> '''Lightning''' </span>||<div style="text-align: left;">41 damage to target.</div>||1x1||2100
 
|-
 
|-
|rowspan="1"| '''Chill Wind'''
+
|| '''Great Defense Shield'''
|50||48||<span style="color:#87cefa"> '''Ice''' </span>||19 damage to target, 19 damage to area.||3x3||2300
+
|46||45||N/A||<div style="text-align: left;">Raises target's Defense Ratio by 100 for 40 seconds.</div>||1x1||1900
 
|-
 
|-
|rowspan="1"| '''Poison Cloud'''
+
|| '''Chill Wind'''
|49||48||N/A||Creates a field of poison tiles centered at targeted tile. Each poison tile deals 3 damage in 3x3 area every 3 seconds for 30 seconds. Getting damaged applies poisoning which is identical to Poison spell.||3x3||2200
+
|50||48||<span style="color:#87cefa"> '''Ice''' </span>||<div style="text-align: left;">19 damage to target, 19 damage to area.</div>||3x3||2300
 
|-
 
|-
|rowspan="1"| '''Triple Energy Bolt'''
+
|| '''Poison Cloud'''
|45||40||<span style="color:#ffd700"> '''Lightning''' </span>||10 damage to target, 19 damage to area.||5x5||2100
+
|49||48||N/A||<div style="text-align: left;">Creates a field of poison tiles centered at targeted tile. Each poison tile deals 3 damage in 3x3 area every 3 seconds for 30 seconds. Getting damaged applies poisoning which is identical to Poison spell.</div>||3x3||2200
 
|-
 
|-
|rowspan="1"| '''Scan'''
+
|| '''Triple Energy Bolt'''
|50||50||N/A||Game tells you target's current HP and MP||1x1||2300
+
|45||40||<span style="color:#ffd700"> '''Lightning''' </span>||<div style="text-align: left;">10 damage to target, 19 damage to area.</div>||5x5||2100
 
|-
 
|-
 +
|| '''Scan'''
 +
|50||50||N/A||<div style="text-align: left;">Game tells you target's current HP and MP.</div>||1x1||2300
 
|}
 
|}
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! scope="col"| Element
 
! scope="col"| Element
 
! scope="col"| Effect
 
! scope="col"| Effect
! scope="col"| Range
+
! scope="col"| Area
 
! scope="col"| Price
 
! scope="col"| Price
 
|-
 
|-
|rowspan="1"| '''Haste*'''
+
|| '''Berserk'''
|62||60||N/A||Increases target's speed by 24%. Casting on oneself has no effect||5 sec|| Manual
+
|59||57||N/A||<div style="text-align: left;">Boosts target's base physical damage for 1 minute by 100%.</div>||1x1||4500
 
|-
 
|-
|rowspan="1"| '''Mass Poison'''
+
|| '''Lightning Bolt'''
|52||54||<span style="color:#00EE00"> '''Poison''' </span>||Critically Poisons target||1x1||2400
+
|50||58||<span style="color:#ffd700"> '''Lightning''' </span>||<div style="text-align: left;">30 damage to target, 12 damage to area.</div>||3x3||2600
 
|-
 
|-
|rowspan="1"| '''Mass Lightning Arrow'''
+
|| '''Haste'''
|53||53||<span style="color:#ffd700"> '''Lightning''' </span>||5 Lightning Arrows, 28-63 damage||1x1||2900
+
|62||60||N/A||<div style="text-align: left;">Increases target's speed by 24% (?) for 6 seconds. Casting on yourself has no effect.</div>||1x1|| Manual
 
|-
 
|-
|rowspan="1"| '''Spike Field'''
+
|| '''Mass Poison'''
|56||56||<span style="color:#ffd700"> '''Lightning''' </span>||Creates a field of Spikes, 3 to 8 health points each step||4x4||2500
+
|52||54||N/A||<div style="text-align: left;">Applies critical poison to target, 10 damage every 8 seconds.</div>||1x1||2400
 
|-
 
|-
|rowspan="1"| '''Ice Storm*'''
+
|| '''Spike Field'''
|59||58||<span style="color:#87cefa"> '''Ice''' </span>||Area Effect Spell. Freezes target, slowly damages whoever is inside the storm||3x3||Manual
+
|56||56||<span style="color:#ffd700"> '''Lightning''' </span>||<div style="text-align: left;">Creates a field of spike tiles centered at targeted tile. Every move onto a spike tile has a chance of dealing 8 damage.</div>||5x5||2500
 
|-
 
|-
|rowspan="1"| '''Lightning Bolt'''
+
|| '''Ice Storm'''
|58||58||<span style="color:#ffd700"> '''Lightning''' </span>||Bolt of Lightning, 35-52 Direct Damage, 15-25 Path Range||3x3||2600
+
|59||70||<span style="color:#87cefa"> '''Ice''' </span>||<div style="text-align: left;">Freezes target, slowly damages whoever is inside the storm (?).</div>||3x3||Manual
 
|-
 
|-
|rowspan="1"| '''Berserk'''
+
|| '''Mass Lightning Arrow'''
|59||57||N/A||Doubles physical attack damage||1 min||4500
+
|53||53||<span style="color:#ffd700"> '''Lightning''' </span>||<div style="text-align: left;">55 damage to target.</div>||1x1||2900
 
|-
 
|-
|rowspan="1"| '''Ice Strike'''
+
|| '''Ice Strike'''
|60||59||<span style="color:#87cefa"> '''Ice''' </span>||Freezes and damages target|| 4x4||3600
+
|60||59||<span style="color:#87cefa"> '''Ice''' </span>||<div style="text-align: left;">33 damage to area.</div>||5x5||3600
|-
  −
|rowspan="1"| '''Mass Heal'''
  −
|60||56||<span style="color:#b7b7b7"> '''Holy''' </span>||Heals up to 3 targets||3x3||Talent Specific
   
|-
 
|-
 +
|| '''Mass Heal'''
 +
|60||56||N/A||<div style="text-align: left;">Heals up to 3 targets (?) for 33 HP.</div>||5x5||Holy talent
 
|}
 
|}
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! scope="col"| Element
 
! scope="col"| Element
 
! scope="col"| Effect
 
! scope="col"| Effect
! scope="col"| Range
+
! scope="col"| Area
 
! scope="col"| Price
 
! scope="col"| Price
 
|-
 
|-
|rowspan="1"| '''Energy Strike'''
+
|| '''Energy Strike'''
|67||65||<span style="color:#ffd700"> '''Lightning''' </span>||Stream of Energy Pulses, 45-80 Damage||4x4||4000
+
|67||65||<span style="color:#ffd700"> '''Lightning''' </span>||<div style="text-align: left;">42 damage to area.</div>||5x5||4000
|-
  −
|rowspan="1"| '''Mass Fire Strike'''
  −
|75||72||<span style="color:#ff4500"> '''Fire''' </span>||Exploding Firebomb, 40-80 damage||4x4||4400
   
|-
 
|-
|rowspan="1"| '''Confusion'''
+
|| '''Mass Fire Strike'''
|75||78||N/A||Target cannot recognize a player's allegiance||3x3 30 seconds||5100
+
|75||72||<span style="color:#ff4500"> '''Fire''' </span>||<div style="text-align: left;">11 damage to target, 43 damage to area.</div>||5x5||4400
 
|-
 
|-
|rowspan="1"| '''Mass Chill Wind'''
+
|| '''Confusion'''
|85||90||<span style="color:#87cefa"> '''Ice''' </span>||Stronger Chill Wind||4x4||6000
+
|75||78||N/A||<div style="text-align: left;">Target cannot recognize a player's allegiance (?) for 20 seconds.</div>||3x3||5100
 
|-
 
|-
|rowspan="1"| '''Earthworm Strike'''
+
|| '''Mass Chill Wind'''
|97||80||<span style="color:#8a3324"> '''Earth''' </span>||Summons a worm to strike from the ground beneath, drains 40 Stamina Points||3x3||6700
+
|85||85||<span style="color:#87cefa"> '''Ice''' </span>||<div style="text-align: left;">Stronger Chill Wind (?).</div>||5x5||6000
 
|-
 
|-
|rowspan="1"| '''Absolute Magic Protection'''
+
|| '''Earthworm Strike'''
|112||100||N/A||Protection from all Magic||1x1||7200
+
|97||80||<span style="color:#8a3324"> '''Earth''' </span>||<div style="text-align: left;">49 damage to area.</div>||3x3||6700
 
|-
 
|-
|rowspan="1"| '''Armor Break'''
+
|| '''Absolute Magic Protection'''
|97||120||<span style="color:#8a3324"> '''Earth''' </span>||Lowers the endurance on a target's armor and does significant damage.||3x3||9100
+
|112||100||N/A||<div style="text-align: left;">Target is protected from all Magic except Cancellation.</div>||1x1||7200
 
|-
 
|-
 +
|| '''Armor Break'''
 +
|97||120||N/A||<div style="text-align: left;">15 damage to area, lowers the endurance on a target's armor (?).</div>||3x3||9100
 
|}
 
|}
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! scope="col"| Element
 
! scope="col"| Element
 
! scope="col"| Effect
 
! scope="col"| Effect
! scope="col"| Range
+
! scope="col"| Area
 
! scope="col"| Price
 
! scope="col"| Price
 
|-
 
|-
|rowspan="1"| '''Bloody Shock Wave*'''
+
|| '''Bloody Shock Wave'''
|105||120||<span style="color:#ffd700"> '''Lightning''' </span>||Sends out a red shock wave, 60-80 Damage direct hit, 20-40 Path range hit||3x3||Manual
+
|105||120||<span style="color:#ffd700"> '''Lightning''' </span>||<div style="text-align: left;">52 damage to target, 27 damage to area.</div>||3x3||Manual
 
|-
 
|-
|rowspan="1"| '''Cloud Kill'''
+
|| '''Mass Confusion'''
|120||130||<span style="color:#00EE00"> '''Poison''' </span>||Area Effect Spell. Creates a field of critically poisonous cloud||5x5||9100
+
|130||125||N/A||<div style="text-align: left;">Target cannot recognize a player's allegiance (?) for 1 minute.</div>||5x5||7700
 
|-
 
|-
|rowspan="1"| '''Lightning Strike'''
+
|| '''Mass Ice Strike'''
|123||85||<span style="color:#ffd700"> '''Lightning''' </span>||Electrifying Lightning Bolts stream from the eyes!||4x4||9600
+
|118||115||<span style="color:#87cefa"> '''Ice''' </span>||<div style="text-align: left;">Freezes and damages target heavily (?).</div>||5x5||9400
 
|-
 
|-
|rowspan="1"| '''Mass Confusion'''
+
|| '''Cloud Kill'''
|130||125||N/A||Confusion, but twice as long||4x4 1 Min||7700
+
|120||130||N/A||<div style="text-align: left;">Creates a field of poison tiles centered at targeted tile. Each poison tile deals ? damage in 3x3 area every ? seconds for 30 seconds. Getting damaged applies critical poisoning which is identical to Mass Poison spell.</div>||5x5||9100
 
|-
 
|-
|rowspan="1"| '''Mass Ice Strike'''
+
|| '''Lightning Strike'''
|118||115||<span style="color:#87cefa"> '''Ice''' </span>||Freezes and damages target heavily||4x4||9400
+
|123||85||<span style="color:#ffd700"> '''Lightning''' </span>||<div style="text-align: left;">50 damage to area.</div>||5x5||9600
 
|-
 
|-
|rowspan="1"| '''Illusion Movement'''
+
|| '''Cancellation'''
|160||150||N/A||Player can not control their movements as well||1x1||11200
+
|135||835||N/A||<div style="text-align: left;">Deactives Protection from arrows, Protection from Magic, Absolute Magic Protection, Defense Shield, Great Defense Shield, Paralyze (even from Medusa Sword), Mass Illusion Movement, Berserk, and freezes (including freeze from Ice Sword). Has 60 second cooldown (starts from pre-cast) 20% chance of pre-casting costing 1 charge (?).</div>||1x1||Wand
 
|-
 
|-
|rowspan="1"| '''Cancellation*'''
+
|| '''Illusion Movement'''
|135||835||N/A||Deactives Protection from arrows, Protection from Magic, Absolute Magic Protection, Defense Shield, Great Defense Shield, Paralyze (even from Medusa Sword), Mass Illusion Movement, Berserk, and freezes (including freeze from Ice Sword).||1x1||Wand
+
|160||150||N/A||<div style="text-align: left;">Target player's movement is reversed for 20 seconds.</div>||3x3||11200
| Added 60 second cooldown (starts from pre-cast) 20% chance of pre-casting costing 1 charge-
   
|}
 
|}
   Line 369: Line 366:  
! scope="col"| Element
 
! scope="col"| Element
 
! scope="col"| Effect
 
! scope="col"| Effect
! scope="col"| Range
+
! scope="col"| Area
! scope="col"| Hits
   
! scope="col"| Price
 
! scope="col"| Price
 
|-
 
|-
|rowspan="1"| '''Illusion'''
+
|| '''Illusion'''
|150||143||N/A||Target sees other players as the spell caster for 20 s||3x3||    <br>    ||11000
+
|150||143||N/A||<div style="text-align: left;">Target sees other players as the spell caster for 20 seconds.</div>||3x3||11000
 
|-
 
|-
|rowspan="1"| '''Meteor Strike'''
+
|| '''Meteor Strike'''
|155||120||<span style="color:#ff4500"> '''Fire''' </span>||Call upon a flaming meteor from the skies.||3x3||Direct impact <br> init hit dmg < next hit dmg||12100
+
|155||120||<span style="color:#ff4500"> '''Fire''' </span>||<div style="text-align: left;">33 damage to target, 55 damage to area.</div>||3x3||12100
 
|-
 
|-
|rowspan="1"| '''Mass Magic Missile'''
+
|| '''Mass Magic Missile'''
|150||105||<span style="color:#ffd700"> '''Lightning''' </span>||Summons a swarm of slow moving magic missile that take time to reach their target.||3x3||Direct impact <br> init hit dmg > next hit dmg||12700
+
|150||105||<span style="color:#ffd700"> '''Lightning''' </span>||<div style="text-align: left;">42 damage to target, 48 damage to area.</div>||3x3||12700
|-
  −
|rowspan="1"| '''Inhibition Casting*'''
  −
|150||120||N/A||Makes targeted player fail spell casts for 40 seconds||1x1||    ||Manual - Wand
   
|-
 
|-
 +
|| '''Inhibition Casting'''
 +
|150||160||N/A||<div style="text-align: left;">Target player fails spell casts for 40 seconds.</div>||1x1||Manual/Wand
 
|}
 
|}
   Line 398: Line 393:  
! scope="col"| Price
 
! scope="col"| Price
 
|-
 
|-
|rowspan="1"| '''Mass Illusion'''
+
|| '''Mass Illusion'''
|180||200||N/A||Illusion, for three times as long||1x1||12800
+
|180||200||N/A||Target sees other players as the spell caster for 1 minute.||3x3||12800
 
|-
 
|-
|rowspan="1"| '''Ressurection**'''
+
|| '''Blizzard'''
|100||200||N/A||Ressurects targeted dead player with half their HP.||1x1||Staff
+
|195||185||<span style="color:#87cefa"> '''Ice''' </span>||46 damage to target, 46 damage to area (?).||5x5 (?)||Ice talent
 
|-
 
|-
|rowspan="1"| '''Mass Illusion Movement*'''
+
|| '''Ressurection'''
|200||200||N/A||A players movements are reversed (left becomes right) etc for 1 min. Cannot cast near fellow Citizens.||1x1||Manual - Wand
+
|0||200||N/A||Ressurects targeted dead player with half their HP (?).||1x1||Wand
 
|-
 
|-
|}
+
|| '''Mass Illusion Movement'''
{| class="wikitable" style="text-align: center;"
+
|200||200||N/A||Target player's movement is reversed for 25 seconds. Cannot cast near fellow Citizens (?).||3x3||Manual/Wand
 
|-
 
|-
|rowspan="6"|<span style="color:#ff0000"> '''Elemental Signature Spells'''
+
|| '''Earth Shock Wave'''
 +
|190||185||<span style="color:#8a3324"> '''Earth''' </span>||32 damage to target, 32 damage to area (?).||3x3 (?)||Earth talent
 
|-
 
|-
! scope="col"| Spell
+
|| '''Hellfire'''
! scope="col"| INT
+
|200||185||<span style="color:#ff4500"> '''Fire''' </span>||30 damage to target, 30 damage to area (?).||5x5 (?)||Fire talent
! scope="col"| Mana
  −
! scope="col"| Element
  −
! scope="col"| Effect
  −
! scope="col"| Damage
  −
! scope="col"| Price
  −
|-
  −
|rowspan="1"| '''Blizzard'''
  −
|195||170||<span style="color:#87cefa"> '''Ice''' </span>||Call upon a snowstorm to freeze and critically damage your enemies (hits multiple times and pierces Protection from Magic)||    ||Talent Spell
  −
|-
  −
|rowspan="1"| '''Earth Shock Wave'''
  −
|190||180||<span style="color:#8a3324"> '''Earth''' </span>||High damage earth attack, drains SP. Drains SP even when PFM is activated.||    ||Talent Spell
  −
|-
  −
|rowspan="1"| '''Hell Fire'''
  −
|200||180||<span style="color:#ff4500"> '''Fire''' </span>||Summons a great swarm of meteors to rain down causing huge amounts of damage.||    ||Talent Spell
  −
|-
  −
|rowspan="1"| '''Fury Of Thor'''
  −
|182||160||<span style="color:#ffd700"> '''Lightning''' </span>||Large range high damage lightning attack||    ||Talent Spell
   
|-
 
|-
 +
|| '''Fury of Thor'''
 +
|182||158||<span style="color:#ffd700"> '''Lightning''' </span>||48 damage to target, 48 damage to area (?).||5x5 (?)||Lightning talent
 
|}
 
|}
    
=Hints=
 
=Hints=
   
If the circle you're casting is higher than your level / 10, then you get less hitratio the higher the circle is. If it's lower, you get more hitratio the lower the circle is. At level 140, the lower the circle is, the more hitratio it has. The amount you gain/lose is 5 HR per circle difference. So at level 140, you get +20 HR on Blizz, +50 on Para, and +55 on Hold Person.
 
If the circle you're casting is higher than your level / 10, then you get less hitratio the higher the circle is. If it's lower, you get more hitratio the lower the circle is. At level 140, the lower the circle is, the more hitratio it has. The amount you gain/lose is 5 HR per circle difference. So at level 140, you get +20 HR on Blizz, +50 on Para, and +55 on Hold Person.
 
If you're going to break the para right away, then you should just do Hold Person.
 
If you're going to break the para right away, then you should just do Hold Person.
 
Additionally, you should use Energy Bolt and not Fire Ball/Fire Strike to break allied paras. It's less MP, has more HR, and deals less damage
 
Additionally, you should use Energy Bolt and not Fire Ball/Fire Strike to break allied paras. It's less MP, has more HR, and deals less damage
89

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